// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2016 Erik Ogenvik // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #include "QuaternionProperty.h" #include QuaternionProperty::QuaternionProperty(const QuaternionProperty& rhs) : PropertyBase(rhs) { m_data = rhs.m_data; } int QuaternionProperty::get(Atlas::Message::Element& val) const { if (m_data.isValid()) { val = m_data.toAtlas(); return 0; } return 1; } void QuaternionProperty::set(const Atlas::Message::Element& val) { if (val.isList()) { m_data.fromAtlas(val.List()); } } QuaternionProperty* QuaternionProperty::copy() const { return new QuaternionProperty(*this); }