#include // Cyphesis Online RPG Server and AI Engine // Copyright (C) 2012 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "rules/LocatedEntity.h" #include "server/Persistence.h" #include "DatabaseNull.h" #include #include #include using Atlas::Message::MapType; using Atlas::Objects::Root; int main() { { DatabaseNull database; Persistence p(database); } { DatabaseNull database; Persistence p(database); int res = p.init(); assert(res == 0); } return 0; } // stubs #include "server/Admin.h" #include "server/Player.h" #include "server/ServerAccount.h" #include "common/Database.h" #include "common/globals.h" #include "common/log.h" #include "common/id.h" #include "common/Shaker.h" #define STUB_Database_selectSimpleRowBy DatabaseResult Database::selectSimpleRowBy(const std::string& name, const std::string& column, const std::string& value) { return DatabaseResult(std::make_unique()); } #include "stubs/common/stubDatabase.h" const char * const CYPHESIS = "cyphesis"; std::string instance("deeds"); #include "stubs/common/stubRouter.h" #include "stubs/server/stubAccount.h" ServerAccount::ServerAccount(Connection * conn, const std::string & username, const std::string & passwd, const std::string & id, long intId) : Account(conn, username, passwd, id, intId) { } const char * ServerAccount::getType() const { return "server"; } int ServerAccount::characterError(const Operation & op, const Root & ent, OpVector & res) const { return -1; } void ServerAccount::createObject(const Root & arg, const Operation & op, OpVector & res) { } #include "stubs/server/stubAdmin.h" #include "stubs/server/stubPlayer.h" Shaker::Shaker() {} std::string Shaker::generateSalt(size_t) { return ""; } void log(LogLevel lvl, const std::string & msg) { } long integerId(const std::string & id) { long intId = strtol(id.c_str(), 0, 10); if (intId == 0 && id != "0") { intId = -1L; } return intId; }