// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2003 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "IGEntityExerciser.h" #include "allOperations.h" #include "rules/AtlasProperties.h" #include "rules/simulation/AreaProperty.h" #include "rules/BBoxProperty.h" #include "rules/Domain.h" #include "rules/Script.h" #include "rules/simulation/StatusProperty.h" #include "common/id.h" #include "common/log.h" #include "common/Property_impl.h" #include "common/TypeNode.h" #include "stubs/common/stubcustom.h" #include "stubs/common/stubRouter.h" #include "stubs/common/stubTypeNode.h" #include "stubs/rules/stubLocation.h" #include "stubs/rules/simulation/stubThing.h" #include "stubs/rules/simulation/stubEntity.h" #define STUB_LocatedEntity_getAttr int LocatedEntity::getAttr(const std::string & name, Atlas::Message::Element & attr) const { return -1; } #define STUB_LocatedEntity_getAttrType int LocatedEntity::getAttrType(const std::string & name, Atlas::Message::Element & attr, int type) const { return -1; } #include "stubs/rules/stubLocatedEntity.h" #include "stubs/rules/stubIdProperty.h" #include "stubs/common/stubProperty.h" #include "stubs/common/stubPropertyManager.h" #include "stubs/rules/stubContainsProperty.h" #include "stubs/rules/simulation/stubStatusProperty.h" #include "stubs/rules/stubBBoxProperty.h" #include "stubs/rules/simulation/stubAreaProperty.h" #include "stubs/rules/stubTerrainEffectorProperty.h" #include "stubs/rules/stubDomain.h" #include "stubs/rules/stubVector3Property.h" #include "stubs/rules/stubBiomassProperty.h" #include #include using Atlas::Message::Element; using Atlas::Message::ListType; using Atlas::Message::MapType; using Atlas::Objects::Entity::RootEntity; int main() { Ref e(new Plant("1", 1)); TypeNode type("plant"); e->setType(&type); IGEntityExerciser ee(e); // Throw an op of every type at the entity ee.runOperations(); // Subscribe the entity to every class of op std::set opNames; ee.addAllOperations(opNames); // Throw an op of every type at the entity again now it is subscribed ee.runOperations(); return 0; } // stubs #include "stubs/rules/stubScaleProperty.h" void addToEntity(const Point3D & p, std::vector & vd) { vd.resize(3); vd[0] = p[0]; vd[1] = p[1]; vd[2] = p[2]; } #ifndef STUB_BaseWorld_getEntity #define STUB_BaseWorld_getEntity Ref BaseWorld::getEntity(const std::string & id) const { return getEntity(integerId(id)); } Ref BaseWorld::getEntity(long id) const { auto I = m_eobjects.find(id); if (I != m_eobjects.end()) { assert(I->second); return I->second; } else { return nullptr; } } #endif //STUB_BaseWorld_getEntity #include "stubs/rules/simulation/stubBaseWorld.h" #include "stubs/rules/stubScript.h" void log(LogLevel lvl, const std::string & msg) { } long integerId(const std::string & id) { long intId = strtol(id.c_str(), 0, 10); if (intId == 0 && id != "0") { intId = -1L; } return intId; }