// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2012 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "TestBase.h" #include "rules/simulation/ArithmeticScript.h" #include "rules/simulation/Entity.h" #include "rules/simulation/StatisticsProperty.h" #include "rules/simulation/BaseWorld.h" #include "common/TypeNode.h" class TestArithmeticScript : public ArithmeticScript { public: virtual ~TestArithmeticScript() { } virtual int attribute(const std::string & name, float & val) { return 0; } virtual void set(const std::string & name, const float & val) { } }; #include "TestWorld.h" /// Test implementation of the BaseWorld interface, which produces dummy /// Arithmetic scripts. class ArithmeticTestWorld : public TestWorld { public: explicit ArithmeticTestWorld() { } Ref addEntity(const Ref& ent) override { m_eobjects[ent->getIntId()] = ent; return 0; } ArithmeticScript * newArithmetic(const std::string &, LocatedEntity *) override { return new TestArithmeticScript; } }; // Check what happens when two instance of a type both instantiate // this property when there is a script. The underlying instance of // ArithmeticScript class StatisicsPropertyintegration : public Cyphesis::TestBase { private: TypeNode * m_char_type; PropertyBase * m_char_property; Ref m_char1; Ref m_char2; public: StatisicsPropertyintegration(); void setup(); void teardown(); void test_copy(); }; StatisicsPropertyintegration::StatisicsPropertyintegration() { new ArithmeticTestWorld(); ADD_TEST(StatisicsPropertyintegration::test_copy); } void StatisicsPropertyintegration::setup() { m_char_type = new TypeNode("char_type"); m_char_property = new StatisticsProperty; m_char_property->addFlags(flag_class); m_char_type->injectProperty("char_prop", m_char_property); m_char1 = new Entity("1", 1); m_char1->setType(m_char_type); m_char_property->install(m_char1.get(), "char_prop"); m_char_property->apply(m_char1.get()); m_char1->propertyApplied("char_prop", *m_char_property); m_char2 = new Entity("2", 2); m_char2->setType(m_char_type); m_char_property->install(m_char2.get(), "char_prop"); m_char_property->apply(m_char2.get()); m_char2->propertyApplied("char_prop", *m_char_property); } void StatisicsPropertyintegration::teardown() { m_char1 = nullptr; m_char2 = nullptr; delete m_char_type; } void StatisicsPropertyintegration::test_copy() { StatisticsProperty * pb = m_char1->modPropertyClass("char_type"); ASSERT_NOT_EQUAL(pb, m_char_property); } int main() { StatisicsPropertyintegration t; return t.run(); } // stubs #include "stubs/common/stubProperty.h" #include "rules/AtlasProperties.h" #include "rules/Domain.h" #include "rules/Script.h" #include "common/log.h" #include "common/PropertyManager.h" #include "rules/simulation/DomainProperty.h" #include "stubs/common/stubcustom.h" #include "stubs/rules/stubDomain.h" #include "stubs/rules/simulation/stubDomainProperty.h" #include "stubs/common/stubVariable.h" #include "stubs/common/stubMonitors.h" #define STUB_TypeNode_TypeNode TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0) { } #define STUB_TypeNode_TypeNode_DTOR TypeNode::~TypeNode() { PropertyDict::const_iterator I = m_defaults.begin(); PropertyDict::const_iterator Iend = m_defaults.end(); for (; I != Iend; ++I) { delete I->second; } } #define STUB_TypeNode_injectProperty void TypeNode::injectProperty(const std::string& name, PropertyBase* p) { m_defaults[name] = p; } #include "stubs/common/stubTypeNode.h" void addToEntity(const Point3D & p, std::vector & vd) { vd.resize(3); vd[0] = p[0]; vd[1] = p[1]; vd[2] = p[2]; } #include "stubs/rules/simulation/stubBaseWorld.h" #include "stubs/rules/stubScript.h" #include "stubs/rules/stubLocation.h" #include "stubs/rules/stubAtlasProperties.h" #include "stubs/common/stubPropertyManager.h" #include "stubs/common/stubLink.h" #include "stubs/common/stubRouter.h" long integerId(const std::string & id) { long intId = strtol(id.c_str(), 0, 10); if (intId == 0 && id != "0") { intId = -1L; } return intId; } void log(LogLevel lvl, const std::string & msg) { }