// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "PropertyCoverage.h" #include "rules/simulation/Entity.h" #include "rules/simulation/TerrainModProperty.h" #include "rules/simulation/TerrainProperty.h" #include "rules/simulation/DomainProperty.h" #include "stubs/common/stubVariable.h" #include "stubs/common/stubMonitors.h" #include "stubs/common/stubTypeNode.h" #include "stubs/rules/simulation/stubDomainProperty.h" using Atlas::Message::ListType; using Atlas::Message::MapType; int main() { { TerrainModProperty * ap = new TerrainModProperty; MapType shape; MapType mod; shape["type"] = "polygon"; shape["points"] = ListType(3, ListType(2, 1.1f)); mod["shape"] = shape; mod["type"] = "levelmod"; ap->set(mod); // FIXME verify that the mod really takes effect // ap->apply(0); } } // stubs #include "common/log.h" #include "stubs/rules/stubLocation.h" #include "stubs/common/stubLink.h" void log(LogLevel lvl, const std::string & msg) { } int timeoffset = 0;