// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "../TestBase.h" #include "../TestWorld.h" #include "rules/simulation/Entity.h" #include "server/ServerAccount.h" #include "server/Connection.h" #include "server/ServerRouting.h" #include "server/PossessionAuthenticator.h" #include "common/CommSocket.h" #include "common/compose.hpp" #include #include #include #include #include "rules/AtlasProperties.h" #include "rules/PhysicalProperties.h" using Atlas::Message::MapType; using Atlas::Objects::Root; using Atlas::Objects::Entity::RootEntity; using Atlas::Objects::Operation::RootOperation; using String::compose; class ServerAccounttest : public Cyphesis::TestBase { protected: long m_id_counter; ServerRouting * m_server; Connection * m_connection; ServerAccount * m_account; PossessionAuthenticator* m_possessionAuthenticator; TestWorld* m_world; static Ref TestWorld_addNewEntity_ret_value; public: ServerAccounttest(); void setup(); void teardown(); void test_getType(); static Ref get_TestWorld_addNewEntity_ret_value(); }; Ref ServerAccounttest::TestWorld_addNewEntity_ret_value; Ref ServerAccounttest::get_TestWorld_addNewEntity_ret_value() { return TestWorld_addNewEntity_ret_value; } ServerAccounttest::ServerAccounttest() : m_id_counter(0L), m_server(0), m_connection(0), m_account(0) { ADD_TEST(ServerAccounttest::test_getType); } void ServerAccounttest::setup() { Ref gw = new Entity(m_id_counter++); TestWorld::extension.addNewEntityFn = [&, gw](const std::string &, const Atlas::Objects::Entity::RootEntity &) { auto ne = ServerAccounttest::get_TestWorld_addNewEntity_ret_value(); if (ne) { ne->m_parent = gw.get(); ne->requirePropertyClassFixed().data() = Point3D(0,0,0); } return ne; }; m_world = new TestWorld(gw); m_server = new ServerRouting(*m_world, *(Persistence*)nullptr, "5529d7a4-0158-4dc1-b4a5-b5f260cac635", "bad621d4-616d-4faf-b9e6-471d12b139a9", m_id_counter++, AssetsHandler({})); m_connection = new Connection(*(CommSocket*)0, *m_server, "8d18a4e8-f14f-4a46-997e-ada120d5438f", m_id_counter++); m_account = new ServerAccount(m_connection, "6c9f3236-5de7-4ba4-8b7a-b0222df0af38", "fa1a03a2-a745-4033-85cb-bb694e921e62", m_id_counter++); m_possessionAuthenticator = new PossessionAuthenticator(); } void ServerAccounttest::teardown() { delete m_world; delete m_possessionAuthenticator; delete m_server; delete m_account; delete m_connection; } void ServerAccounttest::test_getType() { const char * type = m_account->getType(); ASSERT_EQUAL(std::string("server"), type); } int main() { ServerAccounttest t; return t.run(); } // stubs #include "server/Connection.h" #include "server/Persistence.h" #include "common/globals.h" #include "common/id.h" #include "common/log.h" #include #include "../stubs/server/stubAccount.h" #include "../stubs/server/stubConnection.h" #include "../stubs/server/stubConnectableRouter.h" #include "../stubs/server/stubServerRouting.h" #include "../stubs/server/stubLobby.h" #include "../stubs/server/stubPossessionAuthenticator.h" #include "../stubs/server/stubPersistence.h" #include "../stubs/rules/simulation/stubThing.h" #include "../stubs/rules/simulation/stubEntity.h" #include "../stubs/rules/stubLocatedEntity.h" #include "../stubs/common/stubLink.h" #include "../stubs/rules/simulation/stubBaseWorld.h" #include "../stubs/rules/stubPhysicalProperties.h" #include "../stubs/common/stubProperty.h" #include "../stubs/common/stubAssetsHandler.h" #define STUB_Router_error void Router::error(const Operation & op, const std::string & errstring, OpVector & res, const std::string & to) const { res.push_back(Atlas::Objects::Operation::Error()); } #include "../stubs/common/stubRouter.h" #include "../stubs/rules/stubLocation.h" #include "../stubs/common/stublog.h" bool database_flag = false; #include #include "rules/simulation/ExternalMind.h" Shaker::Shaker() { } std::string Shaker::generateSalt(size_t length) { return ""; }