// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #include "CommStreamClient.h" CommStreamClient::CommStreamClient(CommServer & svr, int fd) : CommSocket(svr), m_clientIos(fd) { } CommStreamClient::CommStreamClient(CommServer & svr) : CommSocket(svr) { } CommStreamClient::~CommStreamClient() { m_clientIos.close(); } int CommStreamClient::getFd() const { return m_clientIos.getSocket(); } bool CommStreamClient::isOpen() const { return m_clientIos.is_open(); } bool CommStreamClient::eof() { return (m_clientIos.fail() || m_clientIos.peek() == std::iostream::traits_type::eof()); }