// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2008 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #include "CommHttpClient.h" #include "CommServer.h" #include "HttpCache.h" static const bool debug_flag = false; CommHttpClient::CommHttpClient(CommServer & svr, int fd) : CommSocket(svr), m_clientIos(fd), m_req_complete(false) { m_clientIos.setTimeout(0,1000); // FIXME? } CommHttpClient::~CommHttpClient() { m_clientIos.close(); } void CommHttpClient::dispatch() { if (!m_req_complete) { return; } HttpCache::instance()->processQuery(m_clientIos, m_headers); // m_clientIos << "HTTP/1.1 200 OK" << std::endl << std::flush; // m_clientIos << "Content-Type: text/html" << std::endl; // m_clientIos << "Server: cyphesis/" << consts::version << std::endl << std::endl; // m_clientIos << "