// Cyphesis Online RPG Server and AI Engine // Copyright (C) 2009 Alistair Riddoch // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software Foundation, // Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA // $Id$ #ifdef NDEBUG #undef NDEBUG #endif #ifndef DEBUG #define DEBUG #endif #include "rulesets/ActivePropertyFactory_impl.h" #include "rulesets/HandlerProperty_impl.h" #include "common/Property_impl.h" #include #include static void testFactory(PropertyKit & pk) { PropertyBase * p = pk.newProperty(); assert(p != 0); } static HandlerResult test_handler(Entity *, const Operation &, OpVector &) { return OPERATION_IGNORED; } int main() { ActivePropertyFactory pf(Atlas::Objects::Operation::MOVE_NO, test_handler); testFactory(pf); return 0; } // stubs void Entity::installHandler(int class_no, Handler handler) { } PropertyKit::~PropertyKit() { } template<> void Property::set(const Atlas::Message::Element & e) { } template class HandlerProperty; template class Property; PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags) { } PropertyBase::~PropertyBase() { } void PropertyBase::install(Entity *) { } void PropertyBase::apply(Entity *) { } void PropertyBase::add(const std::string & s, Atlas::Message::MapType & ent) const { get(ent[s]); } void PropertyBase::add(const std::string & s, const Atlas::Objects::Entity::RootEntity & ent) const { }