mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
196 lines
6.3 KiB
C++
196 lines
6.3 KiB
C++
// Cyphesis Online RPG ServerAccount and AI Engine
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// Copyright (C) 2000-2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "ServerAccount.h"
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#include "ServerRouting.h"
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#include "Connection.h"
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#include "PossessionAuthenticator.h"
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#include "rulesets/LocatedEntity.h"
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#include "common/BaseWorld.h"
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#include "common/id.h"
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#include "common/log.h"
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#include "common/debug.h"
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#include "common/compose.hpp"
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#include <Atlas/Objects/SmartPtr.h>
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/Anonymous.h>
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#include <iostream>
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::Root;
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using Atlas::Objects::Operation::Info;
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using Atlas::Objects::Entity::Anonymous;
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using Atlas::Objects::Entity::RootEntity;
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using Atlas::Objects::smart_dynamic_cast;
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using String::compose;
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static const bool debug_flag = false;
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/// \brief ServerAccount constructor
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ServerAccount::ServerAccount(Connection * conn,
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const std::string & username,
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const std::string & passwd,
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const std::string & id,
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long intId) :
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Account(conn, username, passwd, id, intId)
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{
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}
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ServerAccount::~ServerAccount()
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{
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}
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/// \brief Get the type of account ("server" in this case)
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///
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/// \return The type string
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const char * ServerAccount::getType() const
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{
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return "server";
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}
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int ServerAccount::characterError(const Operation & op,
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const Root & ent,
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OpVector & res) const
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{
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return -1;
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}
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void ServerAccount::createObject(const std::string & type_str,
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const Root & arg,
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const Operation & op,
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OpVector & res)
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{
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// Format of the Create ops that are received by this function should
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// have the entity to be created as the first argument. If the entity
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// being created is a character associated with an account, an additional
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// argument should specify the possess key that will be used by the client
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// to claim ownership of the entity being created.
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if (arg->getObjtype() != "obj") {
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// Return error to peer
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error(op, "Only creation of entities by peer server is permitted",
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res, getId());
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return;
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}
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RootEntity ent = smart_dynamic_cast<RootEntity>(arg);
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if(!ent.isValid()) {
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log(ERROR, "Character creation arg is malformed");
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return;
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}
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// If we have a possess key (entity has a mind)
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PossessionAuthenticator * tele_auth = 0;
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std::string possess_key;
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const std::vector<Root> & args = op->getArgs();
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if (args.size() == 2) {
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const Root & arg2 = args.back();
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Element key;
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if(arg2->copyAttr("possess_key", key) == 0 && key.isString()) {
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possess_key = key.String();
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tele_auth = PossessionAuthenticator::instance();
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} else {
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log(ERROR, "Entity has mind but no possess key found");
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return;
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}
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}
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debug( std::cout << "ServerAccount creating a " << type_str << " object"
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<< std::endl << std::flush; );
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LocatedEntity * entity = addNewEntity(type_str, ent, ent);
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if (entity == 0) {
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error(op, "Character creation failed", res, getId());
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return;
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}
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if (tele_auth != 0) {
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if (tele_auth->addPossession(entity->getId(), possess_key) != 0) {
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// Delete the created entity on failure
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log(CRITICAL, "Unable to insert into PossessionAuthenticator");
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return;
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}
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}
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logEvent(IMPORT_ENT, String::compose("%1 %2 %3 Imported entity %4",
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m_connection->getId(),
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getId(),
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entity->getId(),
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arg->getId()));
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// The reply to a successful Create operation in the ServerAccount class
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// is an Info operation. The argument is the new
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// entity that has been created. The refno is set to the serialno
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// of the incoming operation, which is the ID of the
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// entity on the sender server (used by the recipient of this reply to
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// figure out which Create op this reply is associated with
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Anonymous info_arg;
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entity->addToEntity(info_arg);
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Info info;
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info->setArgs1(info_arg);
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if (!op->isDefaultSerialno()) {
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info->setRefno(op->getSerialno());
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}
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// TO/FROM?
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res.push_back(info);
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}
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/// \brief Add an entity to the world but don't add it to any particular account
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///
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/// \param typestr The type string of the entity
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/// \param ent A container for the entity to be created in the world
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/// \param arg The argument of the Create op containing the entity itself
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LocatedEntity * ServerAccount::addNewEntity(const std::string & typestr,
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const RootEntity & ent,
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const Root & arg)
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{
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if (m_connection == 0) {
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return 0;
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}
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BaseWorld & world = m_connection->m_server.m_world;
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debug(std::cout << "Account::Add_character" << std::endl << std::flush;);
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LocatedEntity * chr;
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Element spawn;
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if (arg->copyAttr("spawn_name", spawn) == 0 && spawn.isString()) {
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chr = world.spawnNewEntity(spawn.String(), typestr, ent);
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} else {
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chr = world.addNewEntity(typestr, ent);
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}
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if (chr == 0) {
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return 0;
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}
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debug(std::cout << "Added" << std::endl << std::flush;);
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assert(chr->m_location.isValid());
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debug(std::cout << "Location set to: " << chr->m_location << std::endl << std::flush;);
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return chr;
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}
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