mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2012 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "Link.h"
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#include "common/CommSocket.h"
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#include <Atlas/Objects/Encoder.h>
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#include <Atlas/Objects/Operation.h>
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#include <cassert>
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static const bool debug_flag = false;
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Link::Link(CommSocket & socket, const std::string & id, long iid) :
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Router(id, iid), m_encoder(0), m_commSocket(socket)
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{
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}
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Link::~Link()
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{
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}
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void Link::send(const Operation & op) const
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{
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if (m_encoder != 0) {
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m_encoder->streamObjectsMessage(op);
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m_commSocket.flush();
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}
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}
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void Link::sendError(const Operation & op,
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const std::string & errstring,
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const std::string & to) const
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{
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Atlas::Objects::Operation::Error e;
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buildError(op, errstring, e, to);
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send(e);
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}
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void Link::disconnect()
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{
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m_commSocket.disconnect();
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}
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