cyphesis/rulesets/BurnSpeedProperty.cpp
2014-08-26 21:09:02 +02:00

108 lines
3.2 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2013 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "rulesets/BurnSpeedProperty.h"
#include "rulesets/LocatedEntity.h"
#include "rulesets/StatusProperty.h"
#include "common/debug.h"
#include "common/Burn.h"
#include "common/Nourish.h"
#include "common/Update.h"
#include <Atlas/Objects/Anonymous.h>
#include <Atlas/Objects/RootOperation.h>
#include <Atlas/Objects/SmartPtr.h>
#include <iostream>
using Atlas::Message::Element;
using Atlas::Objects::Entity::Anonymous;
using Atlas::Objects::Operation::Nourish;
using Atlas::Objects::Operation::Update;
using Atlas::Objects::Root;
static const bool debug_flag = false;
void BurnSpeedProperty::install(LocatedEntity * owner, const std::string & name)
{
owner->installDelegate(Atlas::Objects::Operation::BURN_NO, name);
}
void BurnSpeedProperty::remove(LocatedEntity *owner, const std::string & name)
{
owner->removeDelegate(Atlas::Objects::Operation::BURN_NO, name);
}
HandlerResult BurnSpeedProperty::operation(LocatedEntity * ent,
const Operation & op,
OpVector & res)
{
return BurnSpeedProperty::burn_handler(ent, op, res);
}
BurnSpeedProperty * BurnSpeedProperty::copy() const
{
return new BurnSpeedProperty(*this);
}
HandlerResult BurnSpeedProperty::burn_handler(LocatedEntity * e,
const Operation & op,
OpVector & res)
{
if (op->getArgs().empty()) {
e->error(op, "Fire op has no argument", res, e->getId());
return OPERATION_IGNORED;
}
const double & burn_speed = data();
const Root & fire_ent = op->getArgs().front();
double consumed = burn_speed * fire_ent->getAttr("status").asNum();
const std::string & to = fire_ent->getId();
Anonymous nour_ent;
nour_ent->setId(to);
nour_ent->setAttr("mass", consumed);
StatusProperty * status_prop = e->requirePropertyClass<StatusProperty>("status", 1.f);
assert(status_prop != 0);
status_prop->setFlags(flag_unsent);
double & status = status_prop->data();
Element mass_attr;
if (e->getAttrType("mass", mass_attr, Element::TYPE_FLOAT) != 0) {
mass_attr = 1.f;
}
status -= (consumed / mass_attr.Float());
status_prop->apply(e);
Update update;
update->setTo(e->getId());
res.push_back(update);
Nourish n;
n->setTo(to);
n->setArgs1(nour_ent);
res.push_back(n);
return OPERATION_IGNORED;
}