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https://github.com/worldforge/cyphesis
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This is useful for those cases where the root entity isn't the default one; i.e. the one into which entities by default should be created.
46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/*
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Copyright (C) 2014 Erik Ogenvik
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "DefaultLocationProperty.h"
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#include "common/BaseWorld.h"
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DefaultLocationProperty::DefaultLocationProperty()
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{
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}
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DefaultLocationProperty * DefaultLocationProperty::copy() const
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{
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return new DefaultLocationProperty(*this);
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}
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void DefaultLocationProperty::install(LocatedEntity * ent, const std::string & name)
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{
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BaseWorld::instance().setDefaultLocation(ent);
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}
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void DefaultLocationProperty::remove(LocatedEntity * ent, const std::string & name)
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{
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if (&BaseWorld::instance().getDefaultLocation() == ent) {
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BaseWorld::instance().setDefaultLocation(nullptr);
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}
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}
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