cyphesis/rulesets/ModeProperty.cpp
2016-01-20 16:13:03 +01:00

57 lines
1.9 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2016 Erik Ogenvik
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "ModeProperty.h"
#include "LocatedEntity.h"
#include "ModeSpecProperty.h"
#include "TransformsProperty.h"
const std::string ModeProperty::property_name = "mode";
ModeProperty::ModeProperty() {
}
ModeProperty::~ModeProperty() {
}
void ModeProperty::apply(LocatedEntity *entity) {
std::string modeSpecName = "mode-" + m_data;
auto specProp = entity->getPropertyClass<ModeSpecProperty>(modeSpecName);
auto transformsProp =
entity->requirePropertyClassFixed<TransformsProperty>();
bool existed = transformsProp->external().find("mode")
!= transformsProp->external().end();
if (specProp) {
transformsProp->external()["mode"] = specProp->getTransform();
transformsProp->apply(entity);
transformsProp->resetFlags(per_clean);
transformsProp->setFlags(flag_unsent);
} else {
if (existed) {
transformsProp->external().erase("mode");
transformsProp->apply(entity);
transformsProp->resetFlags(per_clean);
transformsProp->setFlags(flag_unsent);
}
}
}
ModeProperty * ModeProperty::copy() const
{
return new ModeProperty(*this);
}