mirror of
https://github.com/worldforge/cyphesis
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47 lines
1.7 KiB
C++
47 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef RULESETS_STACKABLE_H
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#define RULESETS_STACKABLE_H
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#include "Thing.h"
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/// \brief This is the base class for items which are stackable objects, which
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/// are mostly used in multiple quantities, if there is usually no difference.
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/// between individual items.
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///
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/// A good example is coins which are unmanageable if each one must be
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/// represented by an object. This class is not yet implemented as Combine
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/// and Divide semantics are not yet sorted. It may well be obsoleted if
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/// piles are implemented as was suggested in some early Mason docs.
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/// \ingroup EntityClasses
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class Stackable : public Thing {
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protected:
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/// \brief Number of items in the stack
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int m_num;
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public:
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explicit Stackable(const std::string & id, long intId);
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virtual ~Stackable();
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virtual void CombineOperation(const Operation &, OpVector &);
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virtual void DivideOperation(const Operation &, OpVector &);
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};
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#endif // RULESETS_STACKABLE_H
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