mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
118 lines
3.2 KiB
C++
118 lines
3.2 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2005 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "StatisticsProperty.h"
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#include "rulesets/ArithmeticScript.h"
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#include "common/log.h"
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#include "common/BaseWorld.h"
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#include <cassert>
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static const bool debug_flag = false;
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Message::FloatType;
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/// \brief Explicit copy constructor
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///
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/// This is required because although the value the data is copied, the
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/// script must not be. The script is re-instantiated when apply is called
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/// on the enity instance.
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StatisticsProperty::StatisticsProperty(const StatisticsProperty & other) :
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m_data(other.m_data),
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m_script(0)
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{
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}
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/// \brief StatisticsProperty constructor
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///
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/// @param data variable that holds the Property value
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/// @param flags flags to indicate how this property is stored
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StatisticsProperty::StatisticsProperty() : m_script(0)
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{
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}
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StatisticsProperty::~StatisticsProperty()
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{
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delete m_script;
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}
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void StatisticsProperty::install(LocatedEntity * ent, const std::string & name)
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{
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}
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void StatisticsProperty::apply(LocatedEntity * ent)
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{
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if (m_script == 0) {
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LocatedEntity * instance = 0;
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if (flags() & flag_class) {
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} else {
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instance = ent;
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}
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m_script = BaseWorld::instance().newArithmetic("statistics", instance);
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if (m_script == 0) {
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return;
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}
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}
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std::map<std::string, double>::const_iterator I = m_data.begin();
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std::map<std::string, double>::const_iterator Iend = m_data.end();
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for (; I != Iend; ++I) {
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m_script->set(I->first, I->second);
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}
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}
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int StatisticsProperty::get(Element & val) const
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{
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val = MapType();
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MapType & val_map = val.Map();
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std::map<std::string, double>::const_iterator I = m_data.begin();
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std::map<std::string, double>::const_iterator Iend = m_data.end();
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for (; I != Iend; ++I) {
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val_map[I->first] = I->second;
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}
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return 0;
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}
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void StatisticsProperty::set(const Element & ent)
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{
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if (!ent.isMap()) {
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log(WARNING, "Non map statistics");
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return;
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}
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const MapType & smap = ent.Map();
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MapType::const_iterator I = smap.begin();
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MapType::const_iterator Iend = smap.end();
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for (; I != Iend; ++I) {
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if (!I->second.isNum()) {
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log(WARNING, "Non numeric stat");
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continue;
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}
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m_data[I->first] = I->second.asNum();
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}
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}
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StatisticsProperty * StatisticsProperty::copy() const
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{
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return new StatisticsProperty(*this);
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}
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