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693 lines
25 KiB
C++
693 lines
25 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000-2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "CommHttpClient.h"
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#include "CommPythonClient.h"
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#include "CommPSQLSocket.h"
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#include "CommMetaClient.h"
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#include "CommMDNSPublisher.h"
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#include "CommAsioListener_impl.h"
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#include "CommAsioClient.h"
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#include "Connection.h"
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#include "ServerRouting.h"
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#include "EntityBuilder.h"
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#include "ArithmeticBuilder.h"
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#include "Persistence.h"
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#include "WorldRouter.h"
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#include "Ruleset.h"
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#include "StorageManager.h"
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#include "IdleConnector.h"
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#include "Admin.h"
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#include "PossessionAuthenticator.h"
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#include "TrustedConnection.h"
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#include "HttpCache.h"
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#include "rulesets/Python_API.h"
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#include "rulesets/LocatedEntity.h"
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#include "common/id.h"
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#include "common/log.h"
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#include "common/const.h"
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#include "common/debug.h"
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#include "common/globals.h"
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#include "common/Inheritance.h"
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#include "common/compose.hpp"
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#include "common/system.h"
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#include "common/nls.h"
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#include "common/sockets.h"
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#include "common/utils.h"
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#include "common/serialno.h"
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#include "common/SystemTime.h"
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#include "common/Monitors.h"
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#include <varconf/config.h>
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#include <sigc++/functors/mem_fun.h>
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/Anonymous.h>
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#include <boost/asio/io_service.hpp>
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#include <boost/asio/local/stream_protocol.hpp>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/deadline_timer.hpp>
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#include <thread>
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#include <cstdlib>
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#include <fstream>
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using String::compose;
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using namespace boost::asio;
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class TrustedConnection;
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class Peer;
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static const bool debug_flag = false;
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INT_OPTION(http_port_num, 6780, CYPHESIS, "httpport",
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"Network listen port for http connection to the server")
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;
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BOOL_OPTION(useMetaserver, true, CYPHESIS, "usemetaserver",
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"Flag to control registration with the metaserver")
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;
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STRING_OPTION(mserver, "metaserver.worldforge.org", CYPHESIS, "metaserver",
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"Hostname to use as the metaserver")
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;
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INT_OPTION(ai_clients, 1, CYPHESIS, "aiclients",
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"Number of AI clients to spawn.")
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;
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void interactiveSignalsHandler(boost::asio::signal_set& this_, boost::system::error_code error, int signal_number) {
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if (!error) {
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switch (signal_number) {
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case SIGINT:
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case SIGTERM:
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case SIGHUP:
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//If we've already received one call to shut down softly we should elevate
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//it to a hard shutdown.
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//This also happens if "soft" exit isn't enabled.
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if (exit_flag_soft || !exit_soft_enabled) {
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exit_flag = true;
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} else {
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exit_flag_soft = true;
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}
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break;
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case SIGQUIT:
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exit_flag = true;
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break;
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default:
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break;
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}
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this_.async_wait(std::bind(interactiveSignalsHandler, std::ref(this_), std::placeholders::_1, std::placeholders::_2));
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}
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}
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void daemonSignalsHandler(boost::asio::signal_set& this_, boost::system::error_code error, int signal_number) {
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if (!error) {
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switch (signal_number) {
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case SIGTERM:
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//If we've already received one call to shut down softly we should elevate
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//it to a hard shutdown.
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//This also happens if "soft" exit isn't enabled.
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if (exit_flag_soft || !exit_soft_enabled) {
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exit_flag = true;
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} else {
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exit_flag_soft = true;
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}
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break;
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default:
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break;
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}
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this_.async_wait(std::bind(daemonSignalsHandler, std::ref(this_), std::placeholders::_1, std::placeholders::_2));
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}
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}
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int main(int argc, char ** argv)
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{
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if (security_init() != 0) {
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log(CRITICAL, "Security initialization Error. Exiting.");
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return EXIT_SECURITY_ERROR;
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}
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if (security_check() != SECURITY_OKAY) {
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log(CRITICAL, "Security check error. Exiting.");
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return EXIT_SECURITY_ERROR;
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}
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//Turn on soft exits so we get a chance to persist external clients' thoughts.
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exit_soft_enabled = true;
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interactive_signals();
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int config_status = loadConfig(argc, argv, USAGE_SERVER);
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if (config_status < 0) {
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if (config_status == CONFIG_VERSION) {
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std::cout << argv[0] << " (cyphesis) " << consts::version
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<< " (Cyphesis build " << consts::buildId << ")"
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<< std::endl << std::flush;
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return 0;
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} else if (config_status == CONFIG_HELP) {
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showUsage(argv[0], USAGE_SERVER);
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return 0;
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} else if (config_status != CONFIG_ERROR) {
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log(ERROR, "Unknown error reading configuration.");
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}
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// Fatal error loading config file.
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return EXIT_CONFIG_ERROR;
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}
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if (daemon_flag) {
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int pid = daemonise();
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if (pid == -1) {
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return EXIT_FORK_ERROR;
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} else if (pid > 0) {
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return EXIT_SUCCESS;
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}
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}
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//Check if we should spawn AI clients.
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if (ai_clients) {
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log(INFO, compose("Spawning %1 AI client processes.", ai_clients));
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for (int i = 0; i < ai_clients; ++i) {
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auto pid = fork();
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if (pid == 0) {
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execl((bin_directory + "/cyaiclient").c_str(), (bin_directory + "/cyaiclient").c_str(), NULL);
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return EXIT_FORK_ERROR;
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} else if (pid == -1) {
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log(WARNING, "Could not spawn AI client process.");
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}
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}
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}
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readConfigItem(instance, "usedatabase", database_flag);
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// If we are a daemon logging to syslog, we need to set it up.
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initLogger();
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// Initialise the persistence subsystem. If we have been built with
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// database support, this will open the various databases used to
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// store server data.
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if (database_flag) {
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Persistence * p = Persistence::instance();
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int dbstatus = p->init();
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if (dbstatus < 0) {
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database_flag = false;
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log(ERROR, "Error opening database. Database disabled.");
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if (dbstatus == DATABASE_TABERR) {
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log(INFO, "Database connection established, "
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"but unable to create required tables.");
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log(INFO, "Please ensure that any obsolete database "
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"tables have been removed.");
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} else {
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log(INFO, "Unable to connect to the RDBMS.");
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log(INFO, "Please ensure that the RDBMS is running, "
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"the cyphesis database exists and is accessible "
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"to the user running cyphesis.");
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}
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log(INFO, String::compose("To disable this message please run:\n\n"
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" cyconfig --%1:usedatabase=false\n\n"
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"to permanently disable database usage.", instance));
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}
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}
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// If the restricted flag is set in the config file, then we
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// don't allow connecting users to create accounts. Accounts must
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// be created manually by the server administrator.
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if (restricted_flag) {
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log(INFO, "Setting restricted mode.");
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}
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readConfigItem(instance, "inittime", timeoffset);
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std::string server_name;
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if (readConfigItem(instance, "servername", server_name) != 0) {
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if (instance == CYPHESIS) {
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server_name = get_hostname();
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} else {
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server_name = instance;
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}
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}
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int nice = 1;
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readConfigItem(instance, "nice", nice);
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io_service* io_service = new boost::asio::io_service();
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boost::asio::signal_set signalSet(*io_service);
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//If we're not running as a daemon we should use the interactive signal handler.
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if (!daemon_flag) {
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signalSet.add(SIGINT);
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signalSet.add(SIGTERM);
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signalSet.add(SIGHUP);
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signalSet.add(SIGQUIT);
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signalSet.async_wait(std::bind(interactiveSignalsHandler, std::ref(signalSet), std::placeholders::_1, std::placeholders::_2));
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} else {
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signalSet.add(SIGTERM);
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signalSet.async_wait(std::bind(daemonSignalsHandler, std::ref(signalSet), std::placeholders::_1, std::placeholders::_2));
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}
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// Start up the Python subsystem.
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init_python_api(ruleset_name);
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Inheritance::instance();
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SystemTime time;
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time.update();
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WorldRouter * world = new WorldRouter(time);
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Ruleset::init(ruleset_name);
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PossessionAuthenticator::init();
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StorageManager * store = new StorageManager(*world);
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// This ID is currently generated every time, but should perhaps be
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// persistent in future.
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std::string server_id, lobby_id;
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long int_id, lobby_int_id;
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if (((int_id = newId(server_id)) < 0)
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|| ((lobby_int_id = newId(lobby_id)) < 0)) {
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log(CRITICAL, "Unable to get server IDs from Database");
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return EXIT_DATABASE_ERROR;
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}
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// Create the core server object, which stores central data,
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// and track objects
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ServerRouting * server = new ServerRouting(*world, ruleset_name,
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server_name, server_id, int_id, lobby_id, lobby_int_id);
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// This is where we should restore the database, before
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// the listen sockets are open. Unlike earlier code, we are
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// attempting to construct the internal state from the database,
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// not creating a new world using the contents of the database as a
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// template
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IdleConnector* storage_idle = nullptr;
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CommPSQLSocket * dbsocket = nullptr;
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if (database_flag) {
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// log(INFO, _("Restoring world from database..."));
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store->restoreWorld();
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// FIXME Do the following steps.
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// Read the world entity if any from the database, or set it up.
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// If it was there, make sure it did not get any of the wrong
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// position or orientation data.
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store->initWorld();
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// log(INFO, _("Restored world."));
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dbsocket = new CommPSQLSocket(*io_service,
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Persistence::instance()->m_db);
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storage_idle = new IdleConnector(*io_service);
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storage_idle->idling.connect(
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sigc::mem_fun(store, &StorageManager::tick));
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} else {
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std::string adminId;
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long intId = newId(adminId);
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assert(intId >= 0);
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Admin * admin = new Admin(0, "admin", "BAD_HASH", adminId, intId);
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server->addAccount(admin);
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}
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std::function<void(CommAsioClient<ip::tcp>&)> tcpAtlasStarter =
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[&](CommAsioClient<ip::tcp>& client) {
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std::string connection_id;
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long c_iid = newId(connection_id);
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//Turn off Nagle's algorithm to increase responsiveness.
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client.getSocket().set_option(ip::tcp::no_delay(true));
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client.startAccept(
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new Connection(client, *server, "", connection_id, c_iid));
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};
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std::list<
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CommAsioListener<ip::tcp,
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CommAsioClient<ip::tcp>> > tcp_atlas_clients;
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if (client_port_num < 0) {
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client_port_num = dynamic_port_start;
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for (; client_port_num <= dynamic_port_end; client_port_num++) {
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try {
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tcp_atlas_clients.emplace_back(tcpAtlasStarter,
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server->getName(), *io_service,
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ip::tcp::endpoint(
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ip::tcp::v4(), client_port_num));
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} catch (const std::exception& e) {
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break;
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}
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}
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if (client_port_num < dynamic_port_end) {
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log(ERROR,
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String::compose("Could not find free client listen "
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"socket in range %1-%2. Init failed.",
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dynamic_port_start, dynamic_port_end));
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log(INFO,
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String::compose("To allocate 8 more ports please run:"
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"\n\n cyconfig "
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"--cyphesis:dynamic_port_end=%1\n\n",
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dynamic_port_end + 8));
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return EXIT_PORT_ERROR;
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}
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log(INFO, String::compose("Auto configuring new instance \"%1\" "
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"to use port %2.", instance, client_port_num));
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global_conf->setItem(instance, "tcpport", client_port_num,
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varconf::USER);
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global_conf->setItem(CYPHESIS, "dynamic_port_start",
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client_port_num + 1, varconf::USER);
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} else {
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try {
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tcp_atlas_clients.emplace_back(tcpAtlasStarter, server->getName(),
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*io_service,
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ip::tcp::endpoint(ip::tcp::v4(),
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client_port_num));
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} catch (const std::exception& e) {
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log(ERROR, String::compose("Could not create client listen socket "
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"on port %1. Init failed. The most common reason for this "
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"is that you're already running an instance of Cyphesis.",
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client_port_num));
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return EXIT_SOCKET_ERROR;
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}
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}
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remove(python_socket_name.c_str());
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std::function<void(CommPythonClient&)> pythonStarter =
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[&](CommPythonClient& client) {
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client.startAccept();
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};
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auto pythonListener = new CommAsioListener<local::stream_protocol,
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CommPythonClient>(pythonStarter,
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server->getName(), *io_service,
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local::stream_protocol::endpoint(python_socket_name));
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remove(client_socket_name.c_str());
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std::function<void(CommAsioClient<local::stream_protocol>&)> localStarter =
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[&](CommAsioClient<local::stream_protocol>& client) {
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std::string connection_id;
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long c_iid = newId(connection_id);
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client.startAccept(
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new TrustedConnection(client, *server, "", connection_id, c_iid));
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};
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auto localListener = new CommAsioListener<local::stream_protocol,
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CommAsioClient<local::stream_protocol>>(localStarter,
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server->getName(), *io_service,
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local::stream_protocol::endpoint(client_socket_name));
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//Instantiate at startup
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HttpCache::instance();
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std::function<void(CommHttpClient&)> httpStarter =
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[&](CommHttpClient& client) {
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client.serveRequest();
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};
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auto httpListener = new CommAsioListener<ip::tcp, CommHttpClient>(httpStarter,
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server->getName(), *io_service,
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ip::tcp::endpoint(ip::tcp::v4(), http_port_num));
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log(INFO, compose("Http service. The following endpoints are available over port %1.", http_port_num));
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log(INFO, " /config : shows server configuration");
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log(INFO, " /monitors : various monitored values, suitable for time series systems");
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log(INFO, " /monitors/numerics : only numerical values, suitable for time series system that only operates on numerical data");
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CommMetaClient * cmc(nullptr);
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if (useMetaserver) {
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cmc = new CommMetaClient(*io_service);
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if (cmc->setup(mserver) != 0) {
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log(ERROR, "Error creating metaserver comm channel.");
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delete cmc;
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cmc = nullptr;
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}
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}
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CommMDNSPublisher * cmdns = nullptr;
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#if defined(HAVE_AVAHI)
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cmdns = new CommMDNSPublisher(*io_service, *server);
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if (cmdns->setup() != 0) {
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log(ERROR, "Unable to register service with MDNS daemon.");
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delete cmdns;
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}
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#endif // defined(HAVE_AVAHI)
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// Configuration is now complete, and verified as somewhat sane, so
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// we save the updated user config.
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updateUserConfiguration();
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log(INFO, "Running");
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logEvent(START, "- - - Standalone server startup");
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// Inform things that want to know that we are running.
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running();
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// Reduce our system priority to make it easier to debug a runaway
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// server.
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if (nice != 0) {
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reduce_priority(nice);
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}
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//Check if the world is populated; if it's not we should perhaps import some entities into it.
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//Note that we only check the top level; we don't perform a full hierarchical
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//traversal. Mainly because we never need to.
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auto autoImport = global_conf->getItem(CYPHESIS, "autoimport");
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if (autoImport.is_string() && autoImport.as_string() != "") {
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std::string importPath = autoImport.as_string();
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std::ifstream file(importPath);
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if (file.good()) {
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file.close();
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//We should only try to import if the world isn't populated.
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bool isPopulated = false;
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if (world->getRootEntity().m_contains) {
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for (auto entity : *world->getRootEntity().m_contains) {
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//if there's any entity that's not transient we consider it populated
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if (!entity->hasAttr("transient")) {
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isPopulated = true;
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break;
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}
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}
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}
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if (!isPopulated) {
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//Populate the server through separate process (mainly because it's easier as we've
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//already written the importer tool; we might also do it in-process, but that would
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//require some rewriting of code).
|
|
log(INFO,
|
|
compose("Trying to import world from %1.", importPath));
|
|
std::stringstream ss;
|
|
ss << bin_directory <<
|
|
"/cyimport --resume \"" << importPath + "\"";
|
|
std::string command = ss.str();
|
|
std::thread importer([=]() {
|
|
int result = std::system(command.c_str());
|
|
if (result == 0) {
|
|
log(INFO, "Imported world into empty server.");
|
|
} else {
|
|
log(INFO, "No world imported.");
|
|
}
|
|
});
|
|
importer.detach();
|
|
}
|
|
} else {
|
|
log(NOTICE,
|
|
compose("Not importing as \"%1\" could not be found",
|
|
importPath));
|
|
file.close();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
bool soft_exit_in_progress = false;
|
|
|
|
//Make sure that the io_service never runs out of work.
|
|
boost::asio::io_service::work work(*io_service);
|
|
//This timer is used to wake the io_service when next op needs to be handled.
|
|
boost::asio::deadline_timer nextOpTimer(*io_service);
|
|
//This timer will set a deadline for any mind persistence during soft exits.
|
|
boost::asio::deadline_timer softExitTimer(*io_service);
|
|
// Loop until the exit flag is set. The exit flag can be set anywhere in
|
|
// the code easily.
|
|
while (!exit_flag) {
|
|
try {
|
|
time.update();
|
|
bool busy = world->idle();
|
|
world->markQueueAsClean();
|
|
//If the world is busy we should just poll.
|
|
if (busy) {
|
|
io_service->poll();
|
|
} else {
|
|
//If it's not busy however we should run until we get a task.
|
|
//We will either get an io task, or we will be triggered by the timer
|
|
//which is set to expire when the next op should be dispatched.
|
|
double secondsUntilNextOp = world->secondsUntilNextOp();
|
|
if (secondsUntilNextOp <= 0.0) {
|
|
io_service->poll();
|
|
} else {
|
|
bool nextOpTimeExpired = false;
|
|
boost::posix_time::microseconds waitTime((long long)(secondsUntilNextOp * 1000000));
|
|
nextOpTimer.expires_from_now(waitTime);
|
|
nextOpTimer.async_wait([&](boost::system::error_code ec){
|
|
if (ec != boost::asio::error::operation_aborted) {
|
|
nextOpTimeExpired = true;
|
|
}
|
|
});
|
|
//Keep on running IO handlers until either the queue is dirty (i.e. we need to handle
|
|
//any new operation) or the timer has expired.
|
|
do {
|
|
io_service->run_one();
|
|
} while (!world->isQueueDirty() && !nextOpTimeExpired &&
|
|
!exit_flag_soft && !exit_flag && !soft_exit_in_progress);
|
|
nextOpTimer.cancel();
|
|
}
|
|
}
|
|
if (soft_exit_in_progress) {
|
|
//If we're in soft exit mode and either the deadline has been exceeded
|
|
//or we've persisted all minds we should shut down normally.
|
|
if (store->numberOfOutstandingThoughtRequests() == 0) {
|
|
log(NOTICE, "All entity thoughts were persisted.");
|
|
exit_flag = true;
|
|
softExitTimer.cancel();
|
|
}
|
|
} else if (exit_flag_soft) {
|
|
exit_flag_soft = false;
|
|
soft_exit_in_progress = true;
|
|
size_t requestNumber = store->requestMinds(
|
|
world->getEntities());
|
|
log(INFO,
|
|
String::compose(
|
|
"Soft exit requested, persisting %1 minds.",
|
|
requestNumber));
|
|
//Set a deadline for five seconds.
|
|
softExitTimer.expires_from_now(boost::posix_time::seconds(5));
|
|
softExitTimer.async_wait([&](boost::system::error_code ec){
|
|
if (!ec) {
|
|
log(WARNING,
|
|
String::compose("Waiting for persisting thoughts timed out. This might "
|
|
"lead to lost entity thoughts. %1 thoughts outstanding.",
|
|
store->numberOfOutstandingThoughtRequests()));
|
|
exit_flag = true;
|
|
}
|
|
});
|
|
log(NOTICE,
|
|
String::compose(
|
|
"Deadline for mind persistence set to %1 seconds.",
|
|
5));
|
|
}
|
|
// It is hoped that commonly thrown exception, particularly
|
|
// exceptions that can be caused by external influences
|
|
// should be caught close to where they are thrown. If
|
|
// an exception makes it here then it should be debugged.
|
|
} catch (const std::exception& e) {
|
|
log(ERROR,
|
|
String::compose("Exception caught in main(): %1",
|
|
e.what()));
|
|
} catch (...) {
|
|
log(ERROR, "Exception caught in main()");
|
|
}
|
|
}
|
|
// exit flag has been set so we close down the databases, and indicate
|
|
// to the metaserver (if we are using one) that this server is going down.
|
|
// It is assumed that any preparation for the shutdown that is required
|
|
// by the game has been done before exit flag was set.
|
|
log(NOTICE, "Performing clean shutdown...");
|
|
|
|
//Actually, there's no way for the world to know that it's shutting down,
|
|
//as the shutdown signal most probably comes from a sighandler. We need to
|
|
//tell it it's shutting down so it can do some housekeeping.
|
|
try {
|
|
exit_flag = false;
|
|
if (store->shutdown(exit_flag, world->getEntities()) != 0) {
|
|
//Ignore this error and carry on with shutting down.
|
|
log(ERROR, "Error when shutting down");
|
|
}
|
|
} catch (const std::exception& e) {
|
|
log(ERROR,
|
|
String::compose("Exception caught when shutting down: %1",
|
|
e.what()));
|
|
} catch (...) {
|
|
//Ignore this error and carry on with shutting down.
|
|
log(ERROR, "Exception caught when shutting down");
|
|
}
|
|
|
|
delete cmdns;
|
|
|
|
if (cmc) {
|
|
cmc->metaserverTerminate();
|
|
delete cmc;
|
|
}
|
|
|
|
delete localListener;
|
|
delete httpListener;
|
|
HttpCache::del();
|
|
|
|
delete pythonListener;
|
|
|
|
tcp_atlas_clients.clear();
|
|
|
|
delete storage_idle;
|
|
|
|
delete io_service;
|
|
|
|
delete server;
|
|
|
|
delete store;
|
|
|
|
delete world;
|
|
|
|
delete dbsocket;
|
|
|
|
Persistence::instance()->shutdown();
|
|
|
|
EntityBuilder::instance()->flushFactories();
|
|
EntityBuilder::del();
|
|
ArithmeticBuilder::del();
|
|
PossessionAuthenticator::del();
|
|
|
|
Inheritance::clear();
|
|
|
|
// Shutdown the Python interpreter. This frees lots of memory, and if
|
|
// the malloc heap is in any way corrupt, a segfault is likely to
|
|
// occur at this point. Previous occasions where pointers have been
|
|
// deleted twice elsewhere in the code, have resulted in a segfault
|
|
// at this point. AlRiddoch 10th November 2001
|
|
shutdown_python_api();
|
|
|
|
delete global_conf;
|
|
|
|
Monitors::cleanup();
|
|
|
|
log(INFO, "Clean shutdown complete.");
|
|
logEvent(STOP, "- - - Standalone server shutdown");
|
|
return 0;
|
|
}
|