mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
167 lines
4 KiB
C++
167 lines
4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
|
|
// Copyright (C) 2009 Alistair Riddoch
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
|
|
#ifdef NDEBUG
|
|
#undef NDEBUG
|
|
#endif
|
|
#ifndef DEBUG
|
|
#define DEBUG
|
|
#endif
|
|
|
|
#include "PropertyCoverage.h"
|
|
#include "TestWorld.h"
|
|
|
|
#include "rules/simulation/Entity.h"
|
|
|
|
#include "common/log.h"
|
|
|
|
#include <Atlas/Objects/Anonymous.h>
|
|
#include <Atlas/Objects/SmartPtr.h>
|
|
#include <Atlas/Objects/RootOperation.h>
|
|
|
|
using Atlas::Message::Element;
|
|
using Atlas::Message::MapType;
|
|
using Atlas::Message::ListType;
|
|
using Atlas::Objects::Entity::Anonymous;
|
|
|
|
PropertyCoverage::PropertyCoverage(PropertyBase * pb) :
|
|
m_prop(pb),
|
|
m_tlve(new Entity("0", 0)),
|
|
m_wrld(new TestWorld(m_tlve)),
|
|
m_ent(new Entity("1", 1))
|
|
{
|
|
m_ent->m_location.m_parent = m_tlve;
|
|
m_ent->m_location.m_pos = Point3D(1,0,0);
|
|
|
|
m_tlve->m_contains.reset(new LocatedEntitySet);
|
|
m_tlve->m_contains->insert(m_ent);
|
|
|
|
m_testData.push_back(23);
|
|
m_testData.push_back(23.);
|
|
m_testData.push_back("twenty_three");
|
|
m_testData.push_back(ListType(1, 23));
|
|
m_testData.push_back(ListType(1, 23.));
|
|
m_testData.push_back(ListType(1, "twenty_three"));
|
|
|
|
MapType map;
|
|
map["one"] = 23;
|
|
map["two"] = 23.;
|
|
map["three"] = "twenty_three";
|
|
map["four"] = ListType(1, 23);
|
|
map["five"] = ListType(1, 23.);
|
|
map["six"] = ListType(1, "twenty_three");
|
|
|
|
m_testData.push_back(map);
|
|
}
|
|
|
|
PropertyCoverage::~PropertyCoverage()
|
|
{
|
|
m_ent->m_location.m_parent = nullptr;
|
|
m_ent = nullptr;
|
|
m_tlve = nullptr;
|
|
delete m_prop;
|
|
delete m_wrld;
|
|
}
|
|
|
|
void PropertyCoverage::interfaceCoverage()
|
|
{
|
|
}
|
|
|
|
void PropertyCoverage::basicCoverage()
|
|
{
|
|
Element val;
|
|
|
|
// assert(pb->flags() == 4);
|
|
|
|
m_prop->get(val);
|
|
|
|
// FIXME cover all types inc. map
|
|
ListType::const_iterator I = m_testData.begin();
|
|
ListType::const_iterator Iend = m_testData.end();
|
|
for (; I != Iend; ++I) {
|
|
m_prop->set(*I);
|
|
}
|
|
|
|
m_prop->get(val);
|
|
|
|
m_prop->install(m_ent.get(), "test_prop");
|
|
|
|
I = m_testData.begin();
|
|
for (; I != Iend; ++I) {
|
|
m_prop->set(*I);
|
|
m_prop->apply(m_ent.get());
|
|
m_ent->propertyApplied("test_prop", *m_prop);
|
|
}
|
|
|
|
MapType map;
|
|
m_prop->add("test_name", map);
|
|
Anonymous ent;
|
|
m_prop->add("test_name", ent);
|
|
|
|
interfaceCoverage();
|
|
}
|
|
|
|
Ref<Entity> PropertyCoverage::createCharacterEntity()
|
|
{
|
|
m_ent->m_location.m_parent = 0;
|
|
m_tlve->m_contains->clear();
|
|
|
|
Ref<Entity> chr = new Entity("2", 2);
|
|
m_ent = chr;
|
|
m_ent->m_location.m_parent = m_tlve;
|
|
m_ent->m_location.m_pos = Point3D(1,0,0);
|
|
m_tlve->m_contains->insert(m_ent);
|
|
|
|
return chr;
|
|
}
|
|
|
|
void PropertyCoverage::testDataAppend(const Element & o)
|
|
{
|
|
m_testData.push_back(o);
|
|
}
|
|
|
|
// stubs
|
|
|
|
#include "stubs/rules/simulation/stubThing.h"
|
|
|
|
|
|
#define STUB_Entity_destroy
|
|
void Entity::destroy()
|
|
{
|
|
destroyed.emit();
|
|
}
|
|
|
|
#define STUB_LocatedEntity_getProperty
|
|
const PropertyBase * LocatedEntity::getProperty(const std::string & name) const
|
|
{
|
|
auto I = m_properties.find(name);
|
|
if (I != m_properties.end()) {
|
|
return I->second.property.get();
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
#include "stubs/rules/simulation/stubEntity.h"
|
|
|
|
|
|
|
|
#include "stubs/rules/stubLocatedEntity.h"
|
|
#include "stubs/common/stubRouter.h"
|
|
#include "stubs/rules/simulation/stubBaseWorld.h"
|
|
#include "stubs/rules/stubLocation.h"
|
|
#include "stubs/common/stublog.h"
|