cyphesis/common/CommSocket.cpp

34 lines
1.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2000,2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "CommSocket.h"
/// \defgroup ServerSockets Server Socket Classes
///
////Socket handling classes for the server code.
/// Socket classes which inherit from CommSocket are to communicate with other
/// parts of a WorldForge system using network sockets.
/// \brief Constructor for socket object.
///
/// @param io_service Reference to the object that manages all socket communication.
CommSocket::CommSocket(boost::asio::io_service& io_service) : m_io_service(io_service) { }
CommSocket::~CommSocket()
{
}