cyphesis/data/mason/basic.xml
Erik Ogenvik 2dca4949ed Created "deeds" ruleset and made it default.
It's currently a copy of the Mason ruleset.
Where Mason focuses on letting the users create the world themselves,
Deeds instead focuses on allowing world authors to set up enticing
worlds with gameplay and stories. In contrast to Mason there are more
features available to the world authors which allow for automatic
creation of entities and so on.
2013-11-15 21:14:47 +01:00

139 lines
3.5 KiB
XML

<atlas>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.25</float>
<float>-0.25</float>
<float>-0.25</float>
<float>0.25</float>
<float>0.25</float>
<float>0.25</float>
</list>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">50</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">boulder</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="mass">
<float name="default">0.01</float>
<string name="visibility">public</string>
</map>
<map name="material">
<string name="default">gold</string>
<string name="visibility">public</string>
</map>
</map>
<string name="id">coin</string>
<string name="objtype">class</string>
<list name="parents">
<string>stackable</string>
</list>
</map>
<map>
<map name="attributes">
</map>
<string name="id">feature</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.25</float>
<float>-0.25</float>
<float>0</float>
<float>0.25</float>
<float>0.25</float>
<float>0.5</float>
</list>
<string name="visibility">public</string>
</map>
<map name="status">
<float name="default">1</float>
<string name="visibility">public</string>
</map>
<map name="ticks">
<float name="default">0</float>
<string name="visibility">public</string>
</map>
</map>
<string name="id">fire</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
<map name="script">
<string name="language">python</string>
<string name="name">world.objects.elements.Fire.Fire</string>
</map>
</map>
<map>
<map name="attributes">
<map name="bbox">
<list name="default">
<float>-0.25</float>
<float>-0.25</float>
<float>0</float>
<float>0.25</float>
<float>0.25</float>
<float>0.5</float>
</list>
<string name="visibility">public</string>
</map>
<map name="constituants">
<map name="default">
</map>
<string name="visibility">public</string>
</map>
<map name="mass">
<float name="default">50</float>
<string name="visibility">public</string>
</map>
<map name="operations">
<list name="default">
<string>disperse</string>
</list>
<string name="visibility">public</string>
</map>
</map>
<string name="id">pile</string>
<string name="objtype">class</string>
<list name="parents">
<string>thing</string>
</list>
</map>
<map>
<map name="attributes">
<map name="solid">
<int name="default">0</int>
<string name="visibility">public</string>
</map>
</map>
<string name="id">region</string>
<string name="objtype">class</string>
<list name="parents">
<string>feature</string>
</list>
</map>
</atlas>