mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
96 lines
2.1 KiB
C++
96 lines
2.1 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2008 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "InternalProperties.h"
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#include "rulesets/LocatedEntity.h"
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#include "common/Setup.h"
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#include "common/Tick.h"
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#include <iostream>
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using Atlas::Message::Element;
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using Atlas::Objects::Operation::Setup;
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using Atlas::Objects::Operation::Tick;
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SetupProperty::SetupProperty()
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{
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}
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SetupProperty * SetupProperty::copy() const
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{
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return new SetupProperty(*this);
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}
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void SetupProperty::install(LocatedEntity * ent, const std::string & name)
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{
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Setup s;
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s->setTo(ent->getId());
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ent->sendWorld(s);
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}
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TickProperty::TickProperty()
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{
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}
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TickProperty * TickProperty::copy() const
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{
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return new TickProperty(*this);
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}
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void TickProperty::apply(LocatedEntity * ent)
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{
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Tick t;
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t->setTo(ent->getId());
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if (m_data > 0) {
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t->setFutureSeconds(m_data);
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}
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ent->sendWorld(t);
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}
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SimpleProperty::SimpleProperty()
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{
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}
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int SimpleProperty::get(Element & ent) const
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{
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ent = (flags() & flag_bool) ? 1 : 0;
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return 0;
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}
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void SimpleProperty::set(const Element & ent)
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{
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if (ent.isInt()) {
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if (ent.Int() == 0) {
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resetFlags(flag_bool);
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} else {
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setFlags(flag_bool);
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}
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}
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}
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SimpleProperty * SimpleProperty::copy() const
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{
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return new SimpleProperty(*this);
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}
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void SimpleProperty::apply(LocatedEntity * owner)
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{
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owner->m_location.setSimple(flags() & flag_bool);
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}
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