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Calling "is_valid" checks whether the goal actually can be fulfilled. If it can't be, False is returned. By default all Goals return True unless a "validity" function is supplied in the constructor. For now we only use it for checking whether movement goals can be reached. |
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| .. | ||
| hooks | ||
| mind | ||
| world | ||
| editor.py | ||
| metaserver.py | ||
| terrain.py | ||
| test_python_api.py | ||