cyphesis/rulesets/deeds/world/objects/elements/Fire.py
Erik Ogenvik 2dca4949ed Created "deeds" ruleset and made it default.
It's currently a copy of the Mason ruleset.
Where Mason focuses on letting the users create the world themselves,
Deeds instead focuses on allowing world authors to set up enticing
worlds with gameplay and stories. In contrast to Mason there are more
features available to the world authors which allow for automatic
creation of entities and so on.
2013-11-15 21:14:47 +01:00

51 lines
1.9 KiB
Python
Executable file

#This file is distributed under the terms of the GNU General Public license.
#Copyright (C) 1999 Aloril (See the file COPYING for details).
from atlas import *
from common import const
import server
class Fire(server.Thing):
"""fire to burn things up"""
#CHEAT! make it more realistic (like spreading to things that burn near)
def extinguish_operation(self, op):
"""If somebody tries to extinguish us, change status lower"""
self.status=self.status-0.25
self_ent=Entity(self.id,status=self.status)
#print "Extinguish:",self,self.location.parent,self.status,op.from_
return Operation("set",self_ent,to=self)
def tick_operation(self, op):
"""things to do every tick, see comments"""
#print `self`,"Got tick operation:\n",op
#Is fire extinguished?
# if self.status<0.0:
# return Operation("delete",Entity(self.id),to=self)
#Have we burned up our parent container?
if server.world==self.location.parent:
return Operation("delete",Entity(self.id),to=self)
#Send burn operation to parent container
self_ent=Entity(self.id,status=self.status)
opBurn=Operation("burn",self_ent,to=self.location.parent)
if self.status<0.2:
status=self.status-0.02
else:
status=self.status-0.02
if status > 1:
status=1
self_ent2=Entity(self.id,status=status)
opSet=Operation("set",self_ent2,to=self)
#and call this method later
opTick=Operation("tick",to=self)
opTick.setFutureSeconds(const.basic_tick*4)
return Oplist(opBurn,Operation("sight",opBurn),opTick,opSet)
def nourish_operation(self, op):
#Increase fire
inc=op[0].mass
self.status=self.status+inc
#No need to send a set. The next tick will deal with that.
#def move_operation(self, op): pass