mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
410 lines
8.3 KiB
C++
410 lines
8.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2013 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "rulesets/AreaProperty.h"
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#include "rulesets/Entity.h"
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#include "common/TypeNode.h"
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using Atlas::Message::ListType;
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using Atlas::Message::MapType;
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// Check what happens when two instance of a type both instantiate
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// this property when there is a script. The underlying instance of
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// Shape needs to be copied
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class AreaPropertyintegration : public Cyphesis::TestBase
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{
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private:
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TypeNode * m_char_type;
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PropertyBase * m_char_property;
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Entity * m_char1;
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Entity * m_char2;
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public:
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AreaPropertyintegration();
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void setup();
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void teardown();
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void test_copy();
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};
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AreaPropertyintegration::AreaPropertyintegration()
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{
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ADD_TEST(AreaPropertyintegration::test_copy);
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}
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void AreaPropertyintegration::setup()
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{
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m_char_type = new TypeNode("char_type");
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m_char_property = new AreaProperty;
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m_char_property->setFlags(flag_class);
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m_char_property->set(
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MapType{
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std::make_pair("shape", MapType{
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std::make_pair("type", "polygon"),
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std::make_pair("points", ListType(3, ListType(2, 1.f)))
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})
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}
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);
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m_char_type->addProperty("char_type", m_char_property);
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m_char1 = new Entity("1", 1);
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m_char1->setType(m_char_type);
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m_char_property->install(m_char1, "char_prop");
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m_char_property->apply(m_char1);
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m_char2 = new Entity("2", 2);
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m_char2->setType(m_char_type);
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m_char_property->install(m_char2, "char_prop");
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m_char_property->apply(m_char2);
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}
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void AreaPropertyintegration::teardown()
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{
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delete m_char1;
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delete m_char2;
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delete m_char_type;
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}
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void AreaPropertyintegration::test_copy()
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{
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AreaProperty * pb =
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m_char1->modPropertyClass<AreaProperty>("char_type");
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ASSERT_NOT_EQUAL(pb, m_char_property);
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}
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int main()
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{
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AreaPropertyintegration t;
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return t.run();
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}
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// stubs
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#include "common/log.h"
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const TerrainProperty * TerrainEffectorProperty::getTerrain(LocatedEntity * owner)
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{
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return 0;
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}
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// stubs
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#include "Property_stub_impl.h"
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#include "rulesets/AtlasProperties.h"
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#include "rulesets/Domain.h"
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#include "rulesets/Script.h"
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#include "common/BaseWorld.h"
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#include "common/log.h"
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#include "common/PropertyManager.h"
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#include "common/TypeNode.h"
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#include "rulesets/DomainProperty.h"
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#include "stubs/common/stubCustom.h"
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#include "stubs/rulesets/stubDomain.h"
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#include "stubs/rulesets/stubDomainProperty.h"
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#include "stubs/rulesets/stubTransformsProperty.h"
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#include "stubs/common/stubVariable.h"
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#include "stubs/common/stubMonitors.h"
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void addToEntity(const Point3D & p, std::vector<double> & vd)
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{
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}
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Router::Router(const std::string & id, long intId) : m_id(id),
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m_intId(intId)
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{
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}
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Router::~Router()
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{
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}
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void Router::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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void Router::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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BaseWorld * BaseWorld::m_instance = 0;
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BaseWorld::BaseWorld(LocatedEntity & gw) : m_gameWorld(gw)
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{
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m_instance = this;
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}
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BaseWorld::~BaseWorld()
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{
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m_instance = 0;
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}
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LocatedEntity * BaseWorld::getEntity(const std::string & id) const
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{
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return 0;
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}
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LocatedEntity * BaseWorld::getEntity(long id) const
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{
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return 0;
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}
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Script::Script()
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{
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}
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/// \brief Script destructor
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Script::~Script()
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{
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}
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bool Script::operation(const std::string & opname,
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const Atlas::Objects::Operation::RootOperation & op,
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OpVector & res)
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{
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return false;
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}
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void Script::hook(const std::string & function, LocatedEntity * entity)
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{
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}
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void Location::addToMessage(Atlas::Message::MapType & omap) const
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{
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}
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Location::Location() : m_loc(0)
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{
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}
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void Location::addToEntity(const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0)
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{
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}
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TypeNode::~TypeNode()
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{
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PropertyDict::const_iterator I = m_defaults.begin();
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PropertyDict::const_iterator Iend = m_defaults.end();
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for (; I != Iend; ++I) {
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delete I->second;
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}
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}
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void TypeNode::addProperty(const std::string & name,
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PropertyBase * p)
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{
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m_defaults[name] = p;
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}
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IdProperty::IdProperty(const std::string & data) : PropertyBase(per_ephem),
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m_data(data)
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{
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}
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int IdProperty::get(Atlas::Message::Element & e) const
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{
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return 0;
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}
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void IdProperty::set(const Atlas::Message::Element & e)
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{
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}
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void IdProperty::add(const std::string & key,
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Atlas::Message::MapType & ent) const
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{
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}
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void IdProperty::add(const std::string & key,
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const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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IdProperty * IdProperty::copy() const
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{
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return 0;
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}
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PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags)
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{
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}
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PropertyBase::~PropertyBase()
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{
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}
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void PropertyBase::install(LocatedEntity *, const std::string & name)
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{
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}
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void PropertyBase::remove(LocatedEntity *, const std::string & name)
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{
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}
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void PropertyBase::apply(LocatedEntity *)
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{
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}
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void PropertyBase::add(const std::string & s,
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Atlas::Message::MapType & ent) const
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{
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get(ent[s]);
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}
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void PropertyBase::add(const std::string & s,
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const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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HandlerResult PropertyBase::operation(LocatedEntity *,
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const Operation &,
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OpVector &)
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{
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return OPERATION_IGNORED;
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}
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template<>
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void Property<int>::set(const Atlas::Message::Element & e)
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{
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if (e.isInt()) {
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this->m_data = e.asInt();
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}
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}
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template<>
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void Property<double>::set(const Atlas::Message::Element & e)
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{
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if (e.isNum()) {
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this->m_data = e.asNum();
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}
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}
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template<>
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void Property<std::string>::set(const Atlas::Message::Element & e)
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{
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if (e.isString()) {
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this->m_data = e.String();
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}
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}
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template class Property<int>;
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template class Property<double>;
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template class Property<std::string>;
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template class Property<MapType>;
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SoftProperty::SoftProperty()
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{
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}
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SoftProperty::SoftProperty(const Atlas::Message::Element & data) :
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PropertyBase(0), m_data(data)
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{
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}
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int SoftProperty::get(Atlas::Message::Element & val) const
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{
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val = m_data;
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return 0;
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}
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void SoftProperty::set(const Atlas::Message::Element & val)
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{
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}
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SoftProperty * SoftProperty::copy() const
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{
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return new SoftProperty(*this);
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}
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ContainsProperty::ContainsProperty(LocatedEntitySet & data) :
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PropertyBase(per_ephem), m_data(data)
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{
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}
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int ContainsProperty::get(Atlas::Message::Element & e) const
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{
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return 0;
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}
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void ContainsProperty::set(const Atlas::Message::Element & e)
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{
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}
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void ContainsProperty::add(const std::string & s,
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const Atlas::Objects::Entity::RootEntity & ent) const
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{
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}
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ContainsProperty * ContainsProperty::copy() const
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{
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return 0;
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}
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PropertyManager * PropertyManager::m_instance = 0;
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PropertyManager::PropertyManager()
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{
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assert(m_instance == 0);
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m_instance = this;
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}
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PropertyManager::~PropertyManager()
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{
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m_instance = 0;
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}
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int PropertyManager::installFactory(const std::string & type_name,
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const Atlas::Objects::Root & type_desc,
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PropertyKit * factory)
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{
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return 0;
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}
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long integerId(const std::string & id)
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{
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long intId = strtol(id.c_str(), 0, 10);
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if (intId == 0 && id != "0") {
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intId = -1L;
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}
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return intId;
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}
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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