cyphesis/tests/PropertyRuleHandlerTest.cpp
Erik Ogenvik 1c69b3aae6 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-06-26 20:17:18 +02:00

304 lines
6.8 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2013 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "TestBase.h"
#include "server/PropertyRuleHandler.h"
#include "common/Property.h"
#include "common/PropertyFactory.h"
#include "common/PropertyManager.h"
#include <Atlas/Objects/Anonymous.h>
#include <cstdlib>
using Atlas::Message::MapType;
using Atlas::Objects::Root;
using Atlas::Objects::Entity::Anonymous;
class TestPropertyManager : public PropertyManager
{
public:
virtual PropertyBase * addProperty(const std::string & name,
int type);
};
PropertyBase * TestPropertyManager::addProperty(const std::string & name,
int type)
{
return 0;
}
class PropertyRuleHandlertest : public Cyphesis::TestBase
{
private:
PropertyRuleHandler * rh;
public:
PropertyRuleHandlertest();
void setup();
void teardown();
void test_sequence();
void test_check_fail();
void test_check_pass();
void test_install();
void test_install_noparent();
void test_install_exists();
void test_update();
};
PropertyRuleHandlertest::PropertyRuleHandlertest()
{
ADD_TEST(PropertyRuleHandlertest::test_sequence);
ADD_TEST(PropertyRuleHandlertest::test_check_fail);
ADD_TEST(PropertyRuleHandlertest::test_check_pass);
ADD_TEST(PropertyRuleHandlertest::test_install);
ADD_TEST(PropertyRuleHandlertest::test_install_noparent);
ADD_TEST(PropertyRuleHandlertest::test_install_exists);
ADD_TEST(PropertyRuleHandlertest::test_update);
}
void PropertyRuleHandlertest::setup()
{
new TestPropertyManager;
rh = new PropertyRuleHandler(0);
}
void PropertyRuleHandlertest::teardown()
{
delete rh;
delete PropertyManager::instance();
}
void PropertyRuleHandlertest::test_sequence()
{
}
// check() empty description
void PropertyRuleHandlertest::test_check_fail()
{
Anonymous description;
description->setParents(std::list<std::string>(1, "foo"));
int ret = rh->check(description);
assert(ret == -1);
}
// check() description with op_definition objtype
void PropertyRuleHandlertest::test_check_pass()
{
Anonymous description;
description->setObjtype("type");
description->setParents(std::list<std::string>(1, "foo"));
int ret = rh->check(description);
assert(ret == 0);
}
void PropertyRuleHandlertest::test_install()
{
Anonymous description;
description->setObjtype("type");
std::string dependent, reason;
int ret = rh->install("new_int_type", "int", description, dependent, reason);
assert(ret == 0);
}
void PropertyRuleHandlertest::test_install_noparent()
{
Anonymous description;
description->setObjtype("type");
std::string dependent, reason;
int ret = rh->install("new_int_type", "int", description, dependent, reason);
assert(ret == 0);
}
void PropertyRuleHandlertest::test_install_exists()
{
PropertyManager::instance()->installFactory("existing_int_type",
Root(),
new PropertyFactory<Property<int>>);
Anonymous description;
description->setObjtype("type");
std::string dependent, reason;
int ret = rh->install("existing_int_type", "int", description, dependent, reason);
assert(ret == 0);
}
void PropertyRuleHandlertest::test_update()
{
Anonymous description;
int ret = rh->update("", description);
// FIXME Currently does nothing
assert(ret == 0);
}
int main()
{
PropertyRuleHandlertest t;
return t.run();
}
// stubs
#include "Property_stub_impl.h"
#include "common/Inheritance.h"
#include "common/log.h"
#include "common/PropertyFactory_impl.h"
RuleHandler::~RuleHandler()
{
}
int RuleHandler::getScriptDetails(const Atlas::Message::MapType & script,
const std::string & class_name,
const std::string & context,
std::string & script_package,
std::string & script_class)
{
return 0;
}
Inheritance * Inheritance::m_instance = NULL;
Inheritance::Inheritance() : noClass(0)
{
}
Inheritance & Inheritance::instance()
{
if (m_instance == NULL) {
m_instance = new Inheritance();
}
return *m_instance;
}
TypeNode * Inheritance::addChild(const Root & obj)
{
return 0;
}
bool Inheritance::hasClass(const std::string & parent)
{
return true;
}
PropertyBase::PropertyBase(unsigned int flags) : m_flags(flags)
{
}
PropertyBase::~PropertyBase()
{
}
void PropertyBase::install(LocatedEntity *, const std::string & name)
{
}
void PropertyBase::remove(LocatedEntity *, const std::string & name)
{
}
void PropertyBase::apply(LocatedEntity *)
{
}
void PropertyBase::add(const std::string & s,
Atlas::Message::MapType & ent) const
{
}
void PropertyBase::add(const std::string & s,
const Atlas::Objects::Entity::RootEntity & ent) const
{
}
HandlerResult PropertyBase::operation(LocatedEntity *,
const Operation &,
OpVector & res)
{
return OPERATION_IGNORED;
}
PropertyKit::~PropertyKit()
{
}
PropertyManager * PropertyManager::m_instance = 0;
PropertyManager::PropertyManager()
{
assert(m_instance == 0);
m_instance = this;
m_propertyFactories["int"] = new PropertyFactory<Property<int>>;
}
PropertyManager::~PropertyManager()
{
m_instance = 0;
}
int PropertyManager::installFactory(const std::string & type_name,
const Root & type_desc,
PropertyKit * factory)
{
return 0;
}
PropertyKit * PropertyManager::getPropertyFactory(const std::string & name) const
{
auto I = m_propertyFactories.find(name);
if (I != m_propertyFactories.end()) {
assert(I->second != 0);
return I->second;
}
return 0;
}
void PropertyManager::installFactory(const std::string & name,
PropertyKit * factory)
{
}
Root atlasOpDefinition(const std::string & name, const std::string & parent)
{
return Root();
}
void log(LogLevel lvl, const std::string & msg)
{
}