cyphesis/aiclient/PossessionAccount.h
Erik Ogenvik 7895d1b0aa Reload minds when python code changes.
All thoughts are first persisted and then restored.
2018-05-01 22:23:31 +02:00

58 lines
1.8 KiB
C++

/*
Copyright (C) 2015 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef AICLIENT_POSSESSIONACCOUNT_H_
#define AICLIENT_POSSESSIONACCOUNT_H_
#include "common/Router.h"
#include <memory>
#include <unordered_set>
class MindKit;
class MindRegistry;
class PossessionAccount: public Router
{
public:
PossessionAccount(const std::string& id, long intId, MindRegistry& locatedEntityRegistry, const MindKit& mindFactory);
~PossessionAccount() override = default;
/**
* Notify the server that we are able to possess minds.
*/
void enablePossession(OpVector& res);
void operation(const Operation & op, OpVector & res) override;
void externalOperation(const Operation & op, Link &) override;
protected:
MindRegistry& mLocatedEntityRegistry;
const MindKit& m_mindFactory;
int m_serialNoCounter;
std::unordered_set<long> m_possessionRefNumbers;
void PossessOperation(const Operation & op, OpVector & res);
void takePossession(OpVector& res, const std::string& possessEntityId, const std::string& possessKey);
void createMind(const Operation & op, OpVector & res);
};
#endif /* AICLIENT_POSSESSIONACCOUNT_H_ */