cyphesis/server/TaskRuleHandler.h
Erik Ogenvik d7960b3100 Improve on how updated types are handled.
By installing and changing some types, other types might update. This is
now handled.
2018-05-08 14:32:02 +02:00

67 lines
2.6 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef SERVER_TASK_RULE_HANDLER_H
#define SERVER_TASK_RULE_HANDLER_H
#include "RuleHandler.h"
class EntityBuilder;
class TaskKit;
/// \brief Handle processing and updating of task rules
class TaskRuleHandler : public RuleHandler {
protected:
EntityBuilder * const m_builder;
int populateTaskFactory(const std::string & class_name,
TaskKit * factory,
const Atlas::Objects::Root & class_desc,
std::string & dependent,
std::string & reason,
std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes);
int installTaskClass(const std::string & class_name,
const std::string & parent,
const Atlas::Objects::Root & class_desc,
std::string & dependent,
std::string & reason,
std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes);
int modifyTaskClass(const std::string & class_name,
const Atlas::Objects::Root & class_desc,
std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes);
public:
explicit TaskRuleHandler(EntityBuilder * eb) : m_builder(eb) { }
int check(const Atlas::Objects::Root & desc) override;
int install(const std::string &,
const std::string &,
const Atlas::Objects::Root & desc,
std::string &,
std::string &,
std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes) override;
int update(const std::string &,
const Atlas::Objects::Root & desc,
std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes) override;
};
#endif // SERVER_TASK_RULE_HANDLER_H