mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
I.e. make sure that all objects have a defined life time. This requires that we actually set up and tear down the singletons.
623 lines
15 KiB
C++
623 lines
15 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2010 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "null_stream.h"
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#include "server/Peer.h"
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#include "server/CommAsioClient_impl.h"
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#include "server/CommPeer.h"
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#include "rulesets/ExternalMind.h"
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#include "common/BaseWorld.h"
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#include "common/CommSocket.h"
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#include "rulesets/Character.h"
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#include <Atlas/Objects/Operation.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <cassert>
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#include <string>
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class TestCommSocket : public CommSocket
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{
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public:
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TestCommSocket() : CommSocket(*(boost::asio::io_service*)0)
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{
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}
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virtual void disconnect()
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{
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}
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virtual int flush()
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{
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return 0;
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}
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};
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class TestWorld : public BaseWorld {
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public:
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explicit TestWorld() : BaseWorld(*(LocatedEntity*)0) {
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}
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virtual bool idle() { return false; }
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virtual LocatedEntity * addEntity(LocatedEntity * ent) {
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return 0;
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}
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LocatedEntity * test_addEntity(LocatedEntity * ent, long intId) {
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m_eobjects[intId] = ent;
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return 0;
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}
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void test_delEntity(long intId) {
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m_eobjects.erase(intId);
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}
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virtual LocatedEntity * addNewEntity(const std::string &,
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const Atlas::Objects::Entity::RootEntity &) {
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return 0;
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}
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void delEntity(LocatedEntity * obj) {}
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int createSpawnPoint(const Atlas::Message::MapType & data,
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LocatedEntity *) { return 0; }
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int removeSpawnPoint(LocatedEntity *) {return 0; }
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int getSpawnList(Atlas::Message::ListType & data) { return 0; }
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LocatedEntity * spawnNewEntity(const std::string & name,
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const std::string & type,
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const Atlas::Objects::Entity::RootEntity & desc) {
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return addNewEntity(type, desc);
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}
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virtual int moveToSpawn(const std::string & name,
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Location& location){return 0;}
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virtual Task * newTask(const std::string &, LocatedEntity &) { return 0; }
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virtual Task * activateTask(const std::string &, const std::string &,
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LocatedEntity *, LocatedEntity &) { return 0; }
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virtual ArithmeticScript * newArithmetic(const std::string &,
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LocatedEntity *) {
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return 0;
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}
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virtual void message(const Operation & op,
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LocatedEntity & ent) {
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// stub_baseworld_receieved_op = op->getClassNo();
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}
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virtual void messageToClients(const Atlas::Objects::Operation::RootOperation &) {}
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virtual LocatedEntity * findByName(const std::string & name) { return 0; }
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virtual LocatedEntity * findByType(const std::string & type) { return 0; }
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virtual void addPerceptive(LocatedEntity *) { }
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};
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class TestPeer : public Peer {
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public:
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TestPeer(CommSocket & client, ServerRouting & svr,
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const std::string & addr, const std::string & id, long iid)
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: Peer(client, svr, addr, 6767, id, iid)
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{
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}
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const std::string& getAccountType() const {
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return m_accountType;
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}
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};
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Atlas::Objects::Operation::RootOperation stub_CommClient_sent_op(0);
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int main()
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{
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TestWorld world;
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{
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Peer * p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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delete p;
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}
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{
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Peer * p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::RootOperation op;
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OpVector res;
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p->operation(op, res);
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delete p;
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}
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{
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// Test the setting of authentiaction states
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Peer * p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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assert(p->getAuthState() == PEER_INIT);
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p->setAuthState(PEER_AUTHENTICATED);
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assert(p->getAuthState() == PEER_AUTHENTICATED);
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delete p;
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}
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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p->operation(op, res);
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}
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// Authenticating (no args)
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATING);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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p->operation(op, res);
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}
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// Authenticating (empty arg)
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATING);
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Atlas::Objects::Operation::Info op;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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OpVector res;
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p->operation(op, res);
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}
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// Authenticating (full arg)
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{
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TestPeer *p = new TestPeer(*(CommSocket*)0, *(ServerRouting*)0, "addr", "1", 1);
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p->setAuthState(PEER_AUTHENTICATING);
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Atlas::Objects::Operation::Info op;
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Atlas::Objects::Root arg;
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arg->setId("2");
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arg->setParent("server");
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op->setArgs1(arg);
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OpVector res;
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p->operation(op, res);
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assert(p->getAccountType() == "server");
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}
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// Authenticated (no args)
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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p->operation(op, res);
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}
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::Error op;
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OpVector res;
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p->operation(op, res);
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}
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// Not authenticated
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Entity e("3", 3);
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int ret = p->teleportEntity(&e);
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assert(ret == -1);
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}
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// Authenticated
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Entity e("3", 3);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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assert(stub_CommClient_sent_op.isValid());
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assert(stub_CommClient_sent_op->getArgs().size() == 1);
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}
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// Re-teleport same entity
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Entity e("3", 3);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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assert(stub_CommClient_sent_op.isValid());
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assert(stub_CommClient_sent_op->getArgs().size() == 1);
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ret = p->teleportEntity(&e);
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assert(ret != 0);
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}
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// Character (no mind)
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Character e("3", 3);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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assert(stub_CommClient_sent_op.isValid());
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assert(stub_CommClient_sent_op->getArgs().size() == 1);
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}
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// Character (externl mind, unconnected)
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Character e("3", 3);
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e.m_externalMind = new ExternalMind(e);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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assert(stub_CommClient_sent_op.isValid());
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assert(stub_CommClient_sent_op->getArgs().size() == 1);
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}
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// Character (externl mind, connected)
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Character e("3", 3);
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ExternalMind * mind = new ExternalMind(e);
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mind->linkUp((Link*)23);
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e.m_externalMind = mind;
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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assert(stub_CommClient_sent_op.isValid());
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assert(stub_CommClient_sent_op->getArgs().size() == 2);
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}
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// No arg
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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p->peerTeleportResponse(op, res);
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}
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// Empty arg, no refno
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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p->peerTeleportResponse(op, res);
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}
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// Empty arg, made up refno, not CommPeer
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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op->setRefno(23);
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p->peerTeleportResponse(op, res);
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}
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// Empty arg, made up refno
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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op->setRefno(23);
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p->peerTeleportResponse(op, res);
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}
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// Empty arg, refno that matches earlier teleport, not in world
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Entity e("23", 23);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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op->setRefno(23);
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p->peerTeleportResponse(op, res);
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}
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// Empty arg, refno that matches earlier teleport, in world
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Entity e("23", 23);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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world.test_addEntity(&e, 23);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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op->setRefno(23);
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p->peerTeleportResponse(op, res);
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world.test_delEntity(23);
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}
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// Empty arg, refno that matches earlier teleport, with mind
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Character e("23", 23);
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ExternalMind * mind = new ExternalMind(e);
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mind->linkUp((Link*)23);
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e.m_externalMind = mind;
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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world.test_addEntity(&e, 23);
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Atlas::Objects::Operation::Info op;
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OpVector res;
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Atlas::Objects::Root arg;
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op->setArgs1(arg);
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op->setRefno(23);
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p->peerTeleportResponse(op, res);
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world.test_delEntity(23);
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}
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// No teleports to clear
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{
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Peer *p = new Peer(*(CommSocket*)0, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->cleanTeleports();
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}
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// One teleport to clear
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{
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TestCommSocket client;
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Peer *p = new Peer(client, *(ServerRouting*)0, "addr", 6767, "1", 1);
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p->setAuthState(PEER_AUTHENTICATED);
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Entity e("23", 23);
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int ret = p->teleportEntity(&e);
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assert(ret == 0);
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p->cleanTeleports();
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}
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return 0;
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}
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// stubs
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#include "server/TeleportState.h"
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#include "rulesets/Character.h"
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#include "rulesets/Script.h"
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#include "common/id.h"
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#include "common/log.h"
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#include "common/TypeNode.h"
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#include <Atlas/Negotiate.h>
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#include <cstdlib>
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using Atlas::Message::MapType;
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TeleportState::TeleportState(boost::posix_time::ptime time) : m_state(TELEPORT_NONE),
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m_teleportTime(time)
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{
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}
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void TeleportState::setRequested()
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{
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m_state = TELEPORT_REQUESTED;
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}
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void TeleportState::setCreated()
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{
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m_state = TELEPORT_CREATED;
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}
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void TeleportState::setKey(const std::string & key)
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{
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m_possessKey = key;
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}
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CommPeer::CommPeer(const std::string & name,
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boost::asio::io_service& io_service) :
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CommAsioClient<boost::asio::ip::tcp>(name, io_service), m_auth_timer(io_service)
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{
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}
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CommPeer::~CommPeer()
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{
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}
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CommSocket::CommSocket(boost::asio::io_service& io_service) : m_io_service(io_service) { }
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CommSocket::~CommSocket()
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{
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}
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int CommSocket::flush()
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{
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return 0;
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}
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ExternalMind::ExternalMind(LocatedEntity & e) : Router(e.getId(), e.getIntId()),
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m_link(0), m_entity(e)
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{
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}
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void ExternalMind::externalOperation(const Operation &, Link &)
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{
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}
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void ExternalMind::operation(const Operation & op, OpVector & res)
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{
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}
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void ExternalMind::linkUp(Link * c)
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{
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m_link = c;
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}
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#include "stubs/rulesets/stubCharacter.h"
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#include "stubs/rulesets/stubThing.h"
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#include "stubs/rulesets/stubEntity.h"
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#include "stubs/rulesets/stubLocatedEntity.h"
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#include "stubs/common/stubRouter.h"
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Link::Link(CommSocket & socket, const std::string & id, long iid) :
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Router(id, iid), m_encoder(0), m_commSocket(socket)
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{
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}
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Link::~Link()
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{
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}
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void Link::send(const Operation & op) const
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{
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stub_CommClient_sent_op = op;
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}
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void Link::disconnect()
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{
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}
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#include "stubs/rulesets/stubScript.h"
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#include "stubs/common/stubTypeNode.h"
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#include "stubs/modules/stubLocation.h"
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BaseWorld * BaseWorld::m_instance = 0;
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BaseWorld::BaseWorld(LocatedEntity & gw) : m_gameWorld(gw)
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{
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m_instance = this;
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}
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BaseWorld::~BaseWorld()
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{
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m_instance = 0;
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}
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LocatedEntity * BaseWorld::getEntity(const std::string & id) const
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{
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long intId = integerId(id);
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EntityDict::const_iterator I = m_eobjects.find(intId);
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if (I != m_eobjects.end()) {
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assert(I->second != 0);
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return I->second;
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} else {
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return 0;
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}
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}
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LocatedEntity * BaseWorld::getEntity(long id) const
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{
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EntityDict::const_iterator I = m_eobjects.find(id);
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if (I != m_eobjects.end()) {
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assert(I->second != 0);
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return I->second;
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} else {
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return 0;
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}
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}
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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void logEvent(LogEvent lev, const std::string & msg)
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{
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}
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long integerId(const std::string & id)
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{
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long intId = strtol(id.c_str(), 0, 10);
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if (intId == 0 && id != "0") {
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intId = -1L;
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}
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return intId;
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}
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