cyphesis/tests/Sink.h
Erik Ogenvik 67549fc362 Added geometry file property.
The mesh specified in the property will be read and a "geometry" mesh
property installed on the type onto which the property is installed.
2018-02-06 13:45:11 +01:00

49 lines
1.6 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2012 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifndef TESTS_SINK_H
#define TESTS_SINK_H
#include <Atlas/Bridge.h>
class Sink : public Atlas::Bridge
{
public:
virtual ~Sink() { }
void streamBegin() override { };
void streamMessage() override { };
void streamEnd() override { };
void mapMapItem(std::string name) override { };
void mapListItem(std::string name) override { };
void mapIntItem(std::string name, long) override { };
void mapFloatItem(std::string name, double) override { };
void mapStringItem(std::string name, std::string) override { };
void mapEnd() override { };
void listMapItem() override { };
void listListItem() override { };
void listIntItem(long) override { };
void listFloatItem(double) override { };
void listStringItem(std::string) override { };
void listEnd() override { };
};
#endif // TESTS_SINK_H