mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
87 lines
2.3 KiB
C++
87 lines
2.3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "PropertyCoverage.h"
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#include "TestWorld.h"
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#include "rulesets/Entity.h"
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#include "rulesets/Character.h"
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#include "rulesets/TasksProperty.h"
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#include "rulesets/Task.h"
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#include <Atlas/Message/Element.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <Atlas/Objects/Operation.h>
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using Atlas::Message::ListType;
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using Atlas::Message::MapType;
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using Atlas::Message::Element;
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int main()
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{
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TasksProperty * ap = new TasksProperty;
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PropertyChecker<TasksProperty> pc(ap);
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OpVector res;
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Character * chr = pc.createCharacterEntity();
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Task * task = new Task(*chr);
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task->progress() = .1;
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task->rate() = .1;
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chr->startTask(task, Atlas::Objects::Operation::Action(), res);
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MapType map;
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map["one"] = 23;
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map["two"] = 23.;
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map["three"] = "twenty_three";
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map["four"] = ListType(1, 23);
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map["five"] = ListType(1, 23.);
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map["six"] = ListType(1, "twenty_three");
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pc.testDataAppend(ListType(1, map));
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pc.basicCoverage();
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// The is no code in operations.cpp to execute, but we need coverage.
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return 0;
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}
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// stubs
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#include "stubs/rulesets/stubTask.h"
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void TestWorld::message(const Operation & op, LocatedEntity & ent)
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{
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}
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LocatedEntity * TestWorld::addNewEntity(const std::string &,
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const Atlas::Objects::Entity::RootEntity &)
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{
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return 0;
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}
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namespace Atlas { namespace Objects { namespace Operation {
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int UPDATE_NO = -1;
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} } }
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