cyphesis/tests/TasksPropertyTest.cpp
2017-07-25 23:40:40 +02:00

87 lines
2.3 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "PropertyCoverage.h"
#include "TestWorld.h"
#include "rulesets/Entity.h"
#include "rulesets/Character.h"
#include "rulesets/TasksProperty.h"
#include "rulesets/Task.h"
#include <Atlas/Message/Element.h>
#include <Atlas/Objects/SmartPtr.h>
#include <Atlas/Objects/Operation.h>
using Atlas::Message::ListType;
using Atlas::Message::MapType;
using Atlas::Message::Element;
int main()
{
TasksProperty * ap = new TasksProperty;
PropertyChecker<TasksProperty> pc(ap);
OpVector res;
Character * chr = pc.createCharacterEntity();
Task * task = new Task(*chr);
task->progress() = .1;
task->rate() = .1;
chr->startTask(task, Atlas::Objects::Operation::Action(), res);
MapType map;
map["one"] = 23;
map["two"] = 23.;
map["three"] = "twenty_three";
map["four"] = ListType(1, 23);
map["five"] = ListType(1, 23.);
map["six"] = ListType(1, "twenty_three");
pc.testDataAppend(ListType(1, map));
pc.basicCoverage();
// The is no code in operations.cpp to execute, but we need coverage.
return 0;
}
// stubs
#include "stubs/rulesets/stubTask.h"
void TestWorld::message(const Operation & op, LocatedEntity & ent)
{
}
LocatedEntity * TestWorld::addNewEntity(const std::string &,
const Atlas::Objects::Entity::RootEntity &)
{
return 0;
}
namespace Atlas { namespace Objects { namespace Operation {
int UPDATE_NO = -1;
} } }