cyphesis/tests/TerrainPropertyIntegration.cpp
2016-12-15 18:27:42 +01:00

70 lines
1.8 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "PropertyCoverage.h"
#include "rulesets/Entity.h"
#include "rulesets/TerrainModProperty.h"
#include "rulesets/TerrainProperty.h"
#include "rulesets/DomainProperty.h"
#include "stubs/common/stubVariable.h"
#include "stubs/common/stubMonitors.h"
#include "stubs/common/stubTypeNode.h"
#include "stubs/rulesets/stubDomainProperty.h"
using Atlas::Message::ListType;
using Atlas::Message::MapType;
int main()
{
{
TerrainModProperty * ap = new TerrainModProperty;
MapType shape;
MapType mod;
shape["type"] = "polygon";
shape["points"] = ListType(3, ListType(2, 1.1f));
mod["shape"] = shape;
mod["type"] = "levelmod";
ap->set(mod);
// FIXME verify that the mod really takes effect
// ap->apply(0);
}
}
// stubs
#include "common/log.h"
void log(LogLevel lvl, const std::string & msg)
{
}
int timeoffset = 0;