mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
157 lines
4.5 KiB
C++
157 lines
4.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "ObserverClient.h"
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#include "CreatorClient.h"
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#include "common/sockets.h"
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ObserverClient::ObserverClient()
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{
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}
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ObserverClient::~ObserverClient()
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{
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}
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int ObserverClient::setup(const std::string & account,
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const std::string & password,
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const std::string & avatar)
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{
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if (connectLocal(client_socket_name) != 0) {
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std::cerr << "WARNING: Could not make secure connection to:"
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<< std::endl << " " << client_socket_name
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<< std::endl;
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if (connect(m_server, client_port_num) != 0) {
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std::cerr << "WARNING: Could not make non-secure connection to: "
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<< m_server << " port " << client_port_num
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<< std::endl;
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return -1;
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}
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if (password.empty()) {
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std::cerr << "WARNING: Made non secure connection to the server."
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<< std::endl
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<< "WARNING: Attempting to login with no password."
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<< std::endl << std::flush;
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}
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}
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if (account.empty()) {
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m_player = createSystemAccount();
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} else {
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m_player = createAccount(account, password);
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}
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if (!m_player.isValid()) {
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return -1;
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}
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return 0;
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}
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int ObserverClient::teardown()
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{
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m_connection.cleanDisconnect();
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return 0;
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}
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void ObserverClient::idle()
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{
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#ifdef HAVE_USLEEP
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usleep(100);
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#else // HAVE_SLEEP
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Sleep(1);
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#endif
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// This is where we will put diagnostics, and maybe in future the AI code.
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#if 0
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// time.sleep(0.1);
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if (not ObserverClient::display) {
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return;
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}
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ObserverClient::map=ObserverClient::m_character.map;
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wait=0.0;
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xmin=-300.0;
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xmax=-xmin;
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ymin=-150.0;
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ymax=-ymin;
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sizex=49;
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sizey=20;
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goal_width=30;
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screen = [None]*sizex;
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for (/*i in range(sizex)*/) {
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screen[i] = ['.'] * sizey;
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}
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house_list=[];
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mind_list=[];
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fire_list=[];
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for (/*t in ObserverClient::map.things.values()*/) {
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if (len(t.type)>=1) {
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typething = string.split(t.type[0], ".");
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if (string.find(typething[-1], "house")>=0) {
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house_list.append(t);
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}
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else if (string.find(typething[-1], "farmer")>=0 or string.find(typething[-1], "smith")>=0 or string.find(typething[-1], "character")>=0 or string.find(typething[-1], "creator")>=0) {
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mind_list.append(t);
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}
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else if (string.find(typething[-1], "fire")) {
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fire_list.append(t);
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}
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}
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else {
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print "CHEAT!: somewhere is entity without type!:",t;
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}
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}
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ObserverClient::time=str(ObserverClient::m_character.time);
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status_str=ObserverClient::time+" Count of minds: "+`len(mind_list)`;
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print chr(27)+"[H",status_str+" "*(sizex-len(status_str)-1);
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for (/*t in house_list*/) {
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(x,y,z)=t.get_xyz();
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screen[scx(x)][scy(y)] = t.name[0];
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}
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yind=1;
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goal_txt={};
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for (/*m in mind_list*/) {
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(x,y,z)=m.get_xyz();
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x,y=scx(x),scy(y);
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screen[x][y]=m.name[0];
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screen[x+1][y]=m.name[-1];
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if (hasattr(m,"goal")) {
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goal_txt[yind]=(`m`+":"+m.goal+" "*goal_width)[:goal_width];
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yind=yind+1;
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}
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}
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for (/*t in fire_list*/) {
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(x,y,z)=t.get_xyz();
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screen[scx(x)][scy(y)]='F';
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wait=0.2;
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}
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out=[];
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for (/*y in range(sizey)*/) {
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for (/*x in range(sizex)*/) {
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out.append(screen[x][y]);
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}
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out.append(goal_txt.get(y," "*goal_width));
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out.append('\n');
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}
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print string.join(out,'');
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#endif
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}
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