mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2015 Erik Ogenvik
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#include "Transform.h"
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#include <wfmath/atlasconv.h>
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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int Transform::get(MapType & val) const {
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if (rotate.isValid()) {
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val["rotate"] = rotate.toAtlas();
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}
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if (translate.isValid()) {
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val["translate"] = translate.toAtlas();
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}
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if (translateScaled.isValid()) {
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val["translate-scaled"] = translateScaled.toAtlas();
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}
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return 0;
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}
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void Transform::set(const Element & val) {
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if (val.isMap()) {
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auto& valMap = val.Map();
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auto I = valMap.find("rotate");
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if (I != valMap.end()) {
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rotate = WFMath::Quaternion(I->second);
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}
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I = valMap.find("translate");
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if (I != valMap.end()) {
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translate = WFMath::Vector<3>(I->second);
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}
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I = valMap.find("translate-scaled");
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if (I != valMap.end()) {
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translateScaled = WFMath::Vector<3>(I->second);
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}
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}
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}
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