cyphesis/server/MindController.cpp
Erik Ogenvik fd34c235e4 Remove "transforms" and "modespec" property.
These properties didn't work out when we moved to a physics based world.
Instead we've introduced the properties "planted-offset" and "planted-scaled-offset".
These properties takes a float and specified vertical offset for planted entities.

Likewise with "planted-rotation" which specifies a rotation applied for planted entities.
"active-rotation" keeps track of any applied rotation.
2016-12-15 18:27:42 +01:00

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C++

/*
Copyright (C) 2014 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "MindController.h"
MindController::MindController()
{
}
MindController::~MindController()
}
void MindController::setAttribute(const Root& args) {
//If the attribute "possessive" is set on the account it will control whether this
//account acts as an external minds connection.
if (args->hasAttr("possessive")) {
const Element possessiveElement = args->getAttr("possessive");
if (possessiveElement.isInt() && possessiveElement.asInt() != 0) {
m_connection->setPossessionEnabled(true, getId());
} else {
m_connection->setPossessionEnabled(false, getId());
}
}
}