mirror of
https://github.com/worldforge/cyphesis
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48 lines
1.9 KiB
C++
48 lines
1.9 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2011 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef SERVER_RULE_HANDLER_H
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#define SERVER_RULE_HANDLER_H
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#include "common/TypeNode.h"
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#include <Atlas/Objects/Root.h>
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/// \brief Handle processing and updating of task ruless
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class RuleHandler {
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public:
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virtual ~RuleHandler() = default;
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virtual int check(const Atlas::Objects::Root & desc) = 0;
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virtual int install(const std::string &,
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const std::string &,
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const Atlas::Objects::Root & desc,
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std::string &,
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std::string &,
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std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes) = 0;
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virtual int update(const std::string &,
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const Atlas::Objects::Root & desc,
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std::map<const TypeNode*, TypeNode::PropertiesUpdate>& changes) = 0;
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static int getScriptDetails(const Atlas::Message::MapType &,
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const std::string &,
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const std::string &,
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std::string &,
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std::string &);
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};
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#endif // SERVER_RULE_HANDLER_H
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