mirror of
https://github.com/worldforge/cyphesis
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62 lines
1.9 KiB
C++
62 lines
1.9 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2006 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifndef COMMON_PROPERTY_FACTORY_H
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#define COMMON_PROPERTY_FACTORY_H
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class PropertyBase;
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/// \brief Kit interface for factories to create Property objects.
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class PropertyKit {
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public:
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virtual ~PropertyKit() = 0;
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virtual PropertyBase * newProperty() = 0;
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virtual PropertyKit * duplicateFactory() const = 0;
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virtual PropertyKit * scriptPropertyFactory() const = 0;
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};
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/// \brief Factory template to create custom Property objects.
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template <class T>
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class PropertyFactory : public PropertyKit {
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public:
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typedef T PropertyT;
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virtual PropertyBase * newProperty();
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virtual PropertyFactory<T> * duplicateFactory() const;
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virtual PropertyKit * scriptPropertyFactory() const;
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};
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template <typename T>
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class Property;
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/// \brief Factory template to create standard Property objects.
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template <typename Q>
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class PropertyFactory<Property<Q>> : public PropertyKit {
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public:
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typedef Property<Q> PropertyT;
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virtual PropertyBase * newProperty();
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virtual PropertyFactory<Property<Q>> * duplicateFactory() const;
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virtual PropertyKit * scriptPropertyFactory() const;
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};
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#endif // COMMON_PROPERTY_FACTORY_H
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