mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
68 lines
2.2 KiB
C++
68 lines
2.2 KiB
C++
// Cyphesis Online RPG Server and AI Engine
|
|
// Copyright (C) 2000,2001 Alistair Riddoch
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program; if not, write to the Free Software Foundation,
|
|
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
// $Id$
|
|
|
|
#include "MemEntity.h"
|
|
|
|
static const bool debug_flag = false;
|
|
|
|
MemEntity::MemEntity(const std::string & id, long intId) :
|
|
LocatedEntity(id, intId), m_lastSeen(0.)
|
|
{
|
|
}
|
|
|
|
MemEntity::~MemEntity()
|
|
{
|
|
}
|
|
|
|
void MemEntity::externalOperation(const Operation & op, Link &)
|
|
{
|
|
}
|
|
|
|
void MemEntity::operation(const Operation &, OpVector &)
|
|
{
|
|
}
|
|
|
|
void MemEntity::destroy()
|
|
{
|
|
// Handling re-parenting is done very similarly to Entity::destroy,
|
|
// but is slightly different as we tolerate LOC being null.
|
|
LocatedEntity * ent_loc = this->m_location.m_loc;
|
|
if (ent_loc != 0) {
|
|
// Remove deleted entity from its parents contains
|
|
assert(ent_loc->m_contains != 0);
|
|
ent_loc->m_contains->erase(this);
|
|
}
|
|
// FIXME This is required until MemMap uses parent refcounting
|
|
this->m_location.m_loc = 0;
|
|
|
|
if (this->m_contains != 0) {
|
|
// Add deleted entity's children into its parents contains
|
|
LocatedEntitySet::const_iterator K = this->m_contains->begin();
|
|
LocatedEntitySet::const_iterator Kend = this->m_contains->end();
|
|
for (; K != Kend; ++K) {
|
|
LocatedEntity * child_ent = *K;
|
|
child_ent->m_location.m_loc = ent_loc;
|
|
// FIXME adjust pos and:
|
|
// FIXME take account of orientation
|
|
if (ent_loc != 0) {
|
|
ent_loc->m_contains->insert(child_ent);
|
|
}
|
|
}
|
|
}
|
|
}
|