mirror of
https://github.com/worldforge/cyphesis
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99 lines
3.1 KiB
C++
99 lines
3.1 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifndef RULESETS_MEM_MAP_H
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#define RULESETS_MEM_MAP_H
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#include "common/OperationRouter.h"
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#include <Atlas/Objects/ObjectsFwd.h>
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#include <wfmath/const.h>
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#include <list>
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#include <map>
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#include <string>
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class LocatedEntity;
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class Location;
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class MemEntity;
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class Script;
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class TypeNode;
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typedef std::vector<LocatedEntity *> EntityVector;
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typedef std::map<long, MemEntity *> MemEntityDict;
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/// \brief Class to handle the basic entity memory of a mind
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class MemMap {
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protected:
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friend class BaseMind;
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static const TypeNode * m_entity_type;
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MemEntityDict m_entities;
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MemEntityDict::iterator m_checkIterator;
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std::list<std::string> m_additionsById;
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std::vector<std::string> m_addHooks;
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std::vector<std::string> m_updateHooks;
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std::vector<std::string> m_deleteHooks;
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Script *& m_script;
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MemEntity * addEntity(MemEntity *);
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void readEntity(MemEntity *, const Atlas::Objects::Entity::RootEntity &);
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void updateEntity(MemEntity *, const Atlas::Objects::Entity::RootEntity &);
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MemEntity * newEntity(const std::string &, long,
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const Atlas::Objects::Entity::RootEntity &);
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void addContents(const Atlas::Objects::Entity::RootEntity &);
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MemEntity * addId(const std::string &, long);
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public:
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explicit MemMap(Script *& s);
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bool find(const std::string & id) const;
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bool find(long id) const {
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return (m_entities.find(id) != m_entities.end());
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}
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const MemEntityDict & getEntities() const {
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return m_entities;
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}
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void sendLooks(OpVector &);
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void del(const std::string & id);
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MemEntity * get(const std::string & id) const;
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MemEntity * getAdd(const std::string & id);
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MemEntity * updateAdd(const Atlas::Objects::Entity::RootEntity &, const double &);
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EntityVector findByType(const std::string & what);
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EntityVector findByLocation(const Location & where,
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WFMath::CoordType radius,
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const std::string & what);
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void check(const double &);
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void flush();
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std::vector<std::string> & getAddHooks() { return m_addHooks; }
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std::vector<std::string> & getUpdateHooks() { return m_updateHooks; }
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std::vector<std::string> & getDeleteHooks() { return m_deleteHooks; }
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friend class MemMaptest;
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friend class BaseMindMapEntityintegration;
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};
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#endif // RULESETS_MEM_MAP_H
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