cyphesis/rulesets/PythonClass.h
Alistair Riddoch 03d012e149 Clean up reloading a bit
Add notes so we can ensure a failed reload is not disruptive
2011-12-16 19:28:45 +00:00

53 lines
1.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2011 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifndef RULESETS_PYTHON_CLASS_H
#define RULESETS_PYTHON_CLASS_H
#include <string>
/// \brief Factory interface for creating scripts to attach to in game
/// entity objects.
class PythonClass {
protected:
/// \brief Name of the script package where the script type is
std::string m_package;
/// \brief Name of the script type instanced by this factory
std::string m_type;
/// \brief Base class object this should inherit from
struct _typeobject * m_base;
/// \brief Module object which contains the script class
struct _object * m_module;
/// \brief Class object to be instanced when creating scripts
struct _object * m_class;
PythonClass(const std::string & package,
const std::string & type,
struct _typeobject * base);
int getClass(struct _object *);
int load();
int refresh();
public:
~PythonClass();
};
#endif // RULESETS_PYTHON_CLASS_H