mirror of
https://github.com/worldforge/cyphesis
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44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2011 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#include "TerrainEffectorProperty.h"
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#include "rulesets/LocatedEntity.h"
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#include "rulesets/TerrainProperty.h"
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#include "modules/Location.h"
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#include "modules/TerrainContext.h"
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#include <Mercator/TerrainMod.h>
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const TerrainProperty * TerrainEffectorProperty::getTerrain(LocatedEntity * owner)
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{
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const PropertyBase * terr;
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LocatedEntity * ent = owner;
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while ( (terr = ent->getProperty("terrain")) == NULL) {
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ent = ent->m_location.m_loc;
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if (ent == NULL) {
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return NULL;
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}
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}
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const TerrainProperty * tp = dynamic_cast<const TerrainProperty*>(terr);
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return tp;
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}
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