cyphesis/server/Ruleset.cpp
2013-02-15 23:00:22 +00:00

314 lines
10 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2009 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "Ruleset.h"
#include "EntityBuilder.h"
#include "EntityRuleHandler.h"
#include "OpRuleHandler.h"
#include "PropertyRuleHandler.h"
#include "TaskRuleHandler.h"
#include "Persistence.h"
#include "common/log.h"
#include "common/debug.h"
#include "common/globals.h"
#include "common/const.h"
#include "common/Inheritance.h"
#include "common/AtlasFileLoader.h"
#include "common/compose.hpp"
#include <Atlas/Message/Element.h>
#include <Atlas/Objects/objectFactory.h>
#include <iostream>
#include <sys/types.h>
#ifdef HAVE_DIRENT_H
#include <dirent.h>
#endif // HAS_DIRENT_H
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Message::ListType;
using Atlas::Objects::Root;
using String::compose;
typedef std::map<std::string, Root> RootDict;
static const bool debug_flag = false;
Ruleset * Ruleset::m_instance = NULL;
void Ruleset::init(const std::string & ruleset)
{
m_instance = new Ruleset(EntityBuilder::instance());
m_instance->loadRules(ruleset);
}
Ruleset::Ruleset(EntityBuilder * eb) :
m_taskHandler(new TaskRuleHandler(eb)),
m_entityHandler(new EntityRuleHandler(eb)),
m_opHandler(new OpRuleHandler(eb)),
m_propertyHandler(new PropertyRuleHandler(eb))
{
}
Ruleset::~Ruleset()
{
}
int Ruleset::installRuleInner(const std::string & class_name,
const Root & class_desc,
std::string & dependent,
std::string & reason)
{
assert(class_name == class_desc->getId());
if (class_name.size() > consts::id_len) {
log(ERROR, compose("Rule \"%1\" has name longer than %2 characters. "
"Skipping.", class_name, consts::id_len));
return -1;
}
const std::list<std::string> & parents = class_desc->getParents();
if (parents.empty()) {
log(ERROR, compose("Rule \"%1\" has empty parents. Skipping.",
class_name));
return -1;
}
const std::string & parent = parents.front();
if (parent.empty()) {
log(ERROR, compose("Rule \"%1\" has empty first parent. Skipping.",
class_name));
return -1;
}
int ret = -1;
if (m_opHandler->check(class_desc) == 0) {
ret = m_opHandler->install(class_name, parent, class_desc,
dependent, reason);
} else if (m_taskHandler->check(class_desc) == 0) {
ret = m_taskHandler->install(class_name, parent, class_desc,
dependent, reason);
} else if (m_entityHandler->check(class_desc) == 0) {
ret = m_entityHandler->install(class_name, parent, class_desc,
dependent, reason);
} else if (m_propertyHandler->check(class_desc) == 0) {
ret = m_propertyHandler->install(class_name, parent, class_desc,
dependent, reason);
} else {
log(ERROR, compose("Rule \"%1\" has unknown objtype=\"%2\". Skipping.",
class_name, class_desc->getObjtype()));
return -1;
}
return ret;
}
int Ruleset::installRule(const std::string & class_name,
const std::string & section,
const Root & class_desc)
{
std::string dependent, reason;
// Possibly we should report some types of failure here.
int ret = installRuleInner(class_name, class_desc, dependent, reason);
if (ret == 0 && database_flag) {
Persistence * p = Persistence::instance();
p->storeRule(class_desc, class_name, section);
}
return ret;
}
void Ruleset::installItem(const std::string & class_name,
const Root & class_desc)
{
std::string dependent, reason;
int ret = installRuleInner(class_name, class_desc, dependent, reason);
if (ret != 0) {
if (ret > 0) {
waitForRule(class_name, class_desc, dependent, reason);
}
return;
}
// Install any rules that were waiting for this rule before they
// could be installed
RuleWaitList::iterator I = m_waitingRules.lower_bound(class_name);
RuleWaitList::iterator Iend = m_waitingRules.upper_bound(class_name);
RootDict readyRules;
for (; I != Iend; ++I) {
const std::string & wClassName = I->second.name;
const Root & wClassDesc = I->second.desc;
readyRules.insert(std::make_pair(wClassName, wClassDesc));
debug(std::cout << "WAITING rule " << wClassName
<< " now ready from " << class_name
<< std::endl << std::flush;);
}
m_waitingRules.erase(class_name);
RootDict::const_iterator K = readyRules.begin();
RootDict::const_iterator Kend = readyRules.end();
for (; K != Kend; ++K) {
const std::string & rClassName = K->first;
const Root & rClassDesc = K->second;
installItem(rClassName, rClassDesc);
}
return;
}
int Ruleset::modifyRule(const std::string & class_name,
const Root & class_desc)
{
assert(class_name == class_desc->getId());
Root o = Inheritance::instance().getClass(class_name);
if (!o.isValid()) {
log(ERROR, compose("Could not find existing type \"%1\" in "
"inheritance", class_name));
return -1;
}
assert(!o->isDefaultParents());
assert(!o->getParents().empty());
if (class_desc->isDefaultParents()) {
log(ERROR, compose("Updated type \"%1\" has no parents in its "
"description", class_name));
return -1;
}
const std::list<std::string> & class_parents = class_desc->getParents();
if (class_parents.empty()) {
log(ERROR, compose("Updated type \"%1\" has empty parents in its "
"description", class_name));
return -1;
}
if (class_parents.front() != o->getParents().front()) {
log(ERROR, compose("Updated type \"%1\" attempting to change parent "
"from %2 to %3", class_name,
o->getParents().front(), class_parents.front()));
return -1;
}
int ret = -1;
if (m_opHandler->check(class_desc) == 0) {
ret = m_opHandler->update(class_name, class_desc);
} else if (m_taskHandler->check(o) == 0) {
ret = m_taskHandler->update(class_name, class_desc);
} else if (m_entityHandler->check(class_desc) == 0) {
ret = m_entityHandler->update(class_name, class_desc);
} else if (m_propertyHandler->check(class_desc) == 0) {
ret = m_propertyHandler->update(class_name, class_desc);
}
if (ret == 0) {
Inheritance::instance().updateClass(class_name, class_desc);
if (database_flag) {
Persistence * p = Persistence::instance();
p->updateRule(class_desc, class_name);
}
}
return ret;
}
/// \brief Mark a rule down as waiting for another.
///
/// Note that a rule cannot yet be installed because it depends on something
/// that has not yet occured, or a more fatal condition has occured.
void Ruleset::waitForRule(const std::string & rulename,
const Root & ruledesc,
const std::string & dependent,
const std::string & reason)
{
RuleWaiting rule;
rule.name = rulename;
rule.desc = ruledesc;
rule.reason = reason;
m_waitingRules.insert(std::make_pair(dependent, rule));
}
void Ruleset::getRulesFromFiles(const std::string & ruleset,
RootDict & rules)
{
std::string filename;
std::string dirname = etc_directory + "/cyphesis/" + ruleset + ".d";
DIR * rules_dir = ::opendir(dirname.c_str());
if (rules_dir == 0) {
filename = etc_directory + "/cyphesis/" + ruleset + ".xml";
AtlasFileLoader f(filename, rules);
if (f.isOpen()) {
log(WARNING, compose("Reading legacy rule data from \"%1\".",
filename));
f.read();
}
return;
}
while (struct dirent * rules_entry = ::readdir(rules_dir)) {
if (rules_entry->d_name[0] == '.') {
continue;
}
filename = dirname + "/" + rules_entry->d_name;
AtlasFileLoader f(filename, rules);
if (!f.isOpen()) {
log(ERROR, compose("Unable to open rule file \"%1\".", filename));
} else {
f.read();
}
}
::closedir(rules_dir);
}
void Ruleset::loadRules(const std::string & ruleset)
{
RootDict ruleTable;
if (database_flag) {
Persistence * p = Persistence::instance();
p->getRules(ruleTable);
} else {
getRulesFromFiles(ruleset, ruleTable);
}
if (ruleTable.empty()) {
log(ERROR, "Rule database table contains no rules.");
if (database_flag) {
log(NOTICE, "Attempting to load temporary ruleset from files.");
getRulesFromFiles(ruleset, ruleTable);
}
}
RootDict::const_iterator Iend = ruleTable.end();
for (RootDict::const_iterator I = ruleTable.begin(); I != Iend; ++I) {
const std::string & class_name = I->first;
const Root & class_desc = I->second;
installItem(class_name, class_desc);
}
// Report on the non-cleared rules.
// Perhaps we can keep them too?
// m_waitingRules.clear();
RuleWaitList::const_iterator J = m_waitingRules.begin();
RuleWaitList::const_iterator Jend = m_waitingRules.end();
for (; J != Jend; ++J) {
log(ERROR, J->second.reason);
}
}