mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
314 lines
10 KiB
C++
314 lines
10 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "Ruleset.h"
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#include "EntityBuilder.h"
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#include "EntityRuleHandler.h"
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#include "OpRuleHandler.h"
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#include "PropertyRuleHandler.h"
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#include "TaskRuleHandler.h"
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#include "Persistence.h"
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#include "common/log.h"
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#include "common/debug.h"
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#include "common/globals.h"
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#include "common/const.h"
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#include "common/Inheritance.h"
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#include "common/AtlasFileLoader.h"
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#include "common/compose.hpp"
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#include <Atlas/Message/Element.h>
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#include <Atlas/Objects/objectFactory.h>
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#include <iostream>
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#include <sys/types.h>
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#ifdef HAVE_DIRENT_H
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#include <dirent.h>
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#endif // HAS_DIRENT_H
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using Atlas::Message::Element;
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using Atlas::Message::MapType;
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using Atlas::Message::ListType;
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using Atlas::Objects::Root;
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using String::compose;
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typedef std::map<std::string, Root> RootDict;
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static const bool debug_flag = false;
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Ruleset * Ruleset::m_instance = NULL;
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void Ruleset::init(const std::string & ruleset)
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{
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m_instance = new Ruleset(EntityBuilder::instance());
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m_instance->loadRules(ruleset);
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}
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Ruleset::Ruleset(EntityBuilder * eb) :
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m_taskHandler(new TaskRuleHandler(eb)),
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m_entityHandler(new EntityRuleHandler(eb)),
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m_opHandler(new OpRuleHandler(eb)),
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m_propertyHandler(new PropertyRuleHandler(eb))
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{
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}
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Ruleset::~Ruleset()
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{
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}
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int Ruleset::installRuleInner(const std::string & class_name,
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const Root & class_desc,
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std::string & dependent,
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std::string & reason)
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{
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assert(class_name == class_desc->getId());
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if (class_name.size() > consts::id_len) {
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log(ERROR, compose("Rule \"%1\" has name longer than %2 characters. "
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"Skipping.", class_name, consts::id_len));
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return -1;
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}
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const std::list<std::string> & parents = class_desc->getParents();
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if (parents.empty()) {
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log(ERROR, compose("Rule \"%1\" has empty parents. Skipping.",
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class_name));
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return -1;
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}
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const std::string & parent = parents.front();
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if (parent.empty()) {
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log(ERROR, compose("Rule \"%1\" has empty first parent. Skipping.",
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class_name));
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return -1;
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}
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int ret = -1;
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if (m_opHandler->check(class_desc) == 0) {
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ret = m_opHandler->install(class_name, parent, class_desc,
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dependent, reason);
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} else if (m_taskHandler->check(class_desc) == 0) {
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ret = m_taskHandler->install(class_name, parent, class_desc,
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dependent, reason);
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} else if (m_entityHandler->check(class_desc) == 0) {
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ret = m_entityHandler->install(class_name, parent, class_desc,
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dependent, reason);
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} else if (m_propertyHandler->check(class_desc) == 0) {
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ret = m_propertyHandler->install(class_name, parent, class_desc,
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dependent, reason);
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} else {
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log(ERROR, compose("Rule \"%1\" has unknown objtype=\"%2\". Skipping.",
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class_name, class_desc->getObjtype()));
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return -1;
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}
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return ret;
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}
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int Ruleset::installRule(const std::string & class_name,
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const std::string & section,
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const Root & class_desc)
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{
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std::string dependent, reason;
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// Possibly we should report some types of failure here.
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int ret = installRuleInner(class_name, class_desc, dependent, reason);
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if (ret == 0 && database_flag) {
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Persistence * p = Persistence::instance();
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p->storeRule(class_desc, class_name, section);
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}
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return ret;
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}
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void Ruleset::installItem(const std::string & class_name,
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const Root & class_desc)
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{
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std::string dependent, reason;
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int ret = installRuleInner(class_name, class_desc, dependent, reason);
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if (ret != 0) {
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if (ret > 0) {
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waitForRule(class_name, class_desc, dependent, reason);
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}
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return;
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}
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// Install any rules that were waiting for this rule before they
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// could be installed
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RuleWaitList::iterator I = m_waitingRules.lower_bound(class_name);
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RuleWaitList::iterator Iend = m_waitingRules.upper_bound(class_name);
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RootDict readyRules;
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for (; I != Iend; ++I) {
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const std::string & wClassName = I->second.name;
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const Root & wClassDesc = I->second.desc;
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readyRules.insert(std::make_pair(wClassName, wClassDesc));
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debug(std::cout << "WAITING rule " << wClassName
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<< " now ready from " << class_name
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<< std::endl << std::flush;);
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}
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m_waitingRules.erase(class_name);
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RootDict::const_iterator K = readyRules.begin();
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RootDict::const_iterator Kend = readyRules.end();
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for (; K != Kend; ++K) {
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const std::string & rClassName = K->first;
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const Root & rClassDesc = K->second;
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installItem(rClassName, rClassDesc);
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}
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return;
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}
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int Ruleset::modifyRule(const std::string & class_name,
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const Root & class_desc)
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{
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assert(class_name == class_desc->getId());
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Root o = Inheritance::instance().getClass(class_name);
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if (!o.isValid()) {
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log(ERROR, compose("Could not find existing type \"%1\" in "
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"inheritance", class_name));
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return -1;
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}
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assert(!o->isDefaultParents());
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assert(!o->getParents().empty());
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if (class_desc->isDefaultParents()) {
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log(ERROR, compose("Updated type \"%1\" has no parents in its "
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"description", class_name));
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return -1;
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}
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const std::list<std::string> & class_parents = class_desc->getParents();
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if (class_parents.empty()) {
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log(ERROR, compose("Updated type \"%1\" has empty parents in its "
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"description", class_name));
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return -1;
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}
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if (class_parents.front() != o->getParents().front()) {
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log(ERROR, compose("Updated type \"%1\" attempting to change parent "
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"from %2 to %3", class_name,
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o->getParents().front(), class_parents.front()));
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return -1;
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}
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int ret = -1;
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if (m_opHandler->check(class_desc) == 0) {
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ret = m_opHandler->update(class_name, class_desc);
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} else if (m_taskHandler->check(o) == 0) {
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ret = m_taskHandler->update(class_name, class_desc);
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} else if (m_entityHandler->check(class_desc) == 0) {
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ret = m_entityHandler->update(class_name, class_desc);
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} else if (m_propertyHandler->check(class_desc) == 0) {
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ret = m_propertyHandler->update(class_name, class_desc);
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}
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if (ret == 0) {
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Inheritance::instance().updateClass(class_name, class_desc);
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if (database_flag) {
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Persistence * p = Persistence::instance();
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p->updateRule(class_desc, class_name);
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}
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}
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return ret;
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}
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/// \brief Mark a rule down as waiting for another.
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///
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/// Note that a rule cannot yet be installed because it depends on something
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/// that has not yet occured, or a more fatal condition has occured.
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void Ruleset::waitForRule(const std::string & rulename,
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const Root & ruledesc,
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const std::string & dependent,
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const std::string & reason)
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{
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RuleWaiting rule;
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rule.name = rulename;
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rule.desc = ruledesc;
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rule.reason = reason;
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m_waitingRules.insert(std::make_pair(dependent, rule));
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}
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void Ruleset::getRulesFromFiles(const std::string & ruleset,
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RootDict & rules)
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{
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std::string filename;
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std::string dirname = etc_directory + "/cyphesis/" + ruleset + ".d";
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DIR * rules_dir = ::opendir(dirname.c_str());
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if (rules_dir == 0) {
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filename = etc_directory + "/cyphesis/" + ruleset + ".xml";
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AtlasFileLoader f(filename, rules);
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if (f.isOpen()) {
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log(WARNING, compose("Reading legacy rule data from \"%1\".",
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filename));
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f.read();
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}
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return;
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}
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while (struct dirent * rules_entry = ::readdir(rules_dir)) {
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if (rules_entry->d_name[0] == '.') {
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continue;
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}
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filename = dirname + "/" + rules_entry->d_name;
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AtlasFileLoader f(filename, rules);
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if (!f.isOpen()) {
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log(ERROR, compose("Unable to open rule file \"%1\".", filename));
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} else {
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f.read();
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}
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}
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::closedir(rules_dir);
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}
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void Ruleset::loadRules(const std::string & ruleset)
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{
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RootDict ruleTable;
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if (database_flag) {
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Persistence * p = Persistence::instance();
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p->getRules(ruleTable);
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} else {
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getRulesFromFiles(ruleset, ruleTable);
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}
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if (ruleTable.empty()) {
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log(ERROR, "Rule database table contains no rules.");
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if (database_flag) {
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log(NOTICE, "Attempting to load temporary ruleset from files.");
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getRulesFromFiles(ruleset, ruleTable);
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}
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}
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RootDict::const_iterator Iend = ruleTable.end();
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for (RootDict::const_iterator I = ruleTable.begin(); I != Iend; ++I) {
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const std::string & class_name = I->first;
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const Root & class_desc = I->second;
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installItem(class_name, class_desc);
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}
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// Report on the non-cleared rules.
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// Perhaps we can keep them too?
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// m_waitingRules.clear();
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RuleWaitList::const_iterator J = m_waitingRules.begin();
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RuleWaitList::const_iterator Jend = m_waitingRules.end();
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for (; J != Jend; ++J) {
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log(ERROR, J->second.reason);
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}
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}
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