mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
It is completely reasonable to require that a fectory has a pointer to a TypeNode, so these tests always set one up now. Upgrade to using the framework while we're doing it.
146 lines
3.1 KiB
C++
146 lines
3.1 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2011 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "TestBase.h"
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#include "common/EntityKit.h"
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#include "common/ScriptKit.h"
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#include "common/TypeNode.h"
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#include <Atlas/Message/Element.h>
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#include <cassert>
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using Atlas::Message::MapType;
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class TestEntityKit : public EntityKit
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{
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public:
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virtual ~TestEntityKit() { }
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virtual LocatedEntity * newEntity(const std::string & id, long intId) { return 0; }
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virtual EntityKit * duplicateFactory() { return 0; }
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};
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class TestScriptKit : public ScriptKit<LocatedEntity>
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{
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public:
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std::string m_package;
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virtual const std::string & package() const { return m_package; }
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virtual int addScript(LocatedEntity * entity) const { return 0; }
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virtual int refreshClass() { return 0; }
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};
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class EntityKittest : public Cyphesis::TestBase
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{
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private:
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EntityKit * m_ek;
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public:
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EntityKittest();
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void setup();
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void teardown();
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void test_destructor();
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void test_addProperties();
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void test_updateProperties();
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void test_updateProperties_child();
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};
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EntityKittest::EntityKittest()
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{
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ADD_TEST(EntityKittest::test_destructor);
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ADD_TEST(EntityKittest::test_addProperties);
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ADD_TEST(EntityKittest::test_updateProperties);
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ADD_TEST(EntityKittest::test_updateProperties_child);
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}
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void EntityKittest::setup()
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{
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m_ek = new TestEntityKit;
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m_ek->m_type = new TypeNode("foo");
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}
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void EntityKittest::teardown()
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{
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delete m_ek->m_type;
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delete m_ek;
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}
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void EntityKittest::test_destructor()
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{
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m_ek->m_scriptFactory = new TestScriptKit;
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}
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void EntityKittest::test_addProperties()
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{
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m_ek->addProperties();
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}
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void EntityKittest::test_updateProperties()
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{
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m_ek->updateProperties();
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}
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void EntityKittest::test_updateProperties_child()
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{
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EntityKit * ekc = new TestEntityKit;
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ekc->m_type = m_ek->m_type;
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ekc->m_classAttributes.insert(std::make_pair("foo", "value"));
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m_ek->m_children.insert(ekc);
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m_ek->updateProperties();
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assert(ekc->m_attributes.find("foo") != ekc->m_attributes.end());
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}
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int main()
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{
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EntityKittest t;
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return t.run();
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}
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// stubs
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TypeNode::TypeNode(const std::string & name) : m_name(name), m_parent(0)
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{
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}
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TypeNode::~TypeNode()
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{
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}
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void TypeNode::addProperties(const MapType & attributes)
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{
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}
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void TypeNode::updateProperties(const MapType & attributes)
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{
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}
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