cyphesis/tests/TestPropertyManager.cpp
2013-01-13 21:53:59 +00:00

72 lines
2 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2006 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
// $Id$
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "TestPropertyManager.h"
#include "common/Property.h"
#include "common/PropertyFactory.h"
using Atlas::Message::Element;
TestPropertyManager::TestPropertyManager()
{
}
TestPropertyManager::~TestPropertyManager()
{
}
void TestPropertyManager::installPropertyFactory(const std::string & name,
PropertyKit * factory)
{
m_propertyFactories.insert(std::make_pair(name, factory));
}
PropertyBase * TestPropertyManager::addProperty(const std::string & name,
int type)
{
PropertyBase * p = 0;
PropertyFactoryDict::const_iterator I = m_propertyFactories.find(name);
if (I == m_propertyFactories.end()) {
switch (type) {
case Element::TYPE_INT:
p = new Property<int>;
break;
case Element::TYPE_FLOAT:
p = new Property<double>;
break;
case Element::TYPE_STRING:
p = new Property<std::string>;
break;
default:
p = new SoftProperty;
break;
}
} else {
p = I->second->newProperty();
}
return p;
}