mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
279 lines
5.7 KiB
C++
279 lines
5.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2009 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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// $Id$
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#ifdef NDEBUG
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#undef NDEBUG
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#endif
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#ifndef DEBUG
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#define DEBUG
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#endif
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#include "tools/WorldLoader.h"
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#include "tools/Interactive.h"
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#include "tools/AvatarContext.h"
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#include "common/compose.hpp"
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#include <Atlas/Objects/RootOperation.h>
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#include <cassert>
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using boost::shared_ptr;
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const std::string data_path = TESTDATADIR;
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int main()
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{
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Interactive client;
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shared_ptr<ObjectContext> avatar_context(new AvatarContext(client, "42"));
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WorldLoader * wl = new WorldLoader("23", avatar_context);
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delete wl;
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OpVector res;
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wl = new WorldLoader("23", avatar_context);
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wl->setup(String::compose("%1/no_such_file", data_path), res);
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assert(wl->isComplete());
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assert(res.empty());
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delete wl;
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res.clear();
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wl = new WorldLoader("23", avatar_context);
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wl->setup(String::compose("%1/world.xml", data_path), res);
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assert(!wl->isComplete());
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assert(!res.empty());
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delete wl;
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}
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// stubs
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namespace Atlas { namespace Objects { namespace Operation {
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int CONNECT_NO = -1;
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int MONITOR_NO = -1;
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} } }
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#include "tools/ConnectionContext.h"
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#include "tools/Flusher.h"
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#include "tools/JunctureContext.h"
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#include "tools/OperationMonitor.h"
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#include "tools/WorldDumper.h"
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#include "common/log.h"
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using Atlas::Message::Element;
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using Atlas::Objects::Root;
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AtlasStreamClient::AtlasStreamClient() : reply_flag(false), error_flag(false),
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serialNo(512), m_fd(-1), m_encoder(0),
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m_codec(0), m_ios(0), m_currentTask(0),
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m_spacing(2)
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{
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}
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AtlasStreamClient::~AtlasStreamClient()
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{
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}
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void AtlasStreamClient::output(const Element & item, int depth) const
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{
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}
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void AtlasStreamClient::output(const Root & ent) const
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{
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}
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void AtlasStreamClient::objectArrived(const Root & obj)
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{
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}
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void AtlasStreamClient::operation(const Operation & op)
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{
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}
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void AtlasStreamClient::infoArrived(const Operation & op)
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{
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}
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void AtlasStreamClient::appearanceArrived(const Operation & op)
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{
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}
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void AtlasStreamClient::disappearanceArrived(const Operation & op)
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{
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}
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void AtlasStreamClient::sightArrived(const Operation & op)
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{
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}
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void AtlasStreamClient::soundArrived(const Operation & op)
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{
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}
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void AtlasStreamClient::loginSuccess(const Atlas::Objects::Root & arg)
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{
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}
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void AtlasStreamClient::errorArrived(const Operation & op)
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{
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}
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void AtlasStreamClient::send(const Operation & op)
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{
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}
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int AtlasStreamClient::runTask(ClientTask * task, const std::string & arg)
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{
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return 0;
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}
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int AtlasStreamClient::endTask()
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{
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return 0;
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}
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int AtlasStreamClient::cleanDisconnect()
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{
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return 0;
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}
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int AtlasStreamClient::login(const std::string & username,
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const std::string & password)
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{
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return 0;
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}
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int AtlasStreamClient::poll(int timeOut, int msec)
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{
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return 0;
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}
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ConnectionContext::ConnectionContext(Interactive & i) : ObjectContext(i),
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m_refNo(0L)
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{
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}
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bool ConnectionContext::accept(const Operation& op) const
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{
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return false;
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}
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int ConnectionContext::dispatch(const Operation & op)
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{
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return 0;
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}
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std::string ConnectionContext::repr() const
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{
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return "";
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}
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bool ConnectionContext::checkContextCommand(const struct command *)
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{
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return false;
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}
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void ConnectionContext::setFromContext(const Operation & op)
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{
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}
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Flusher::Flusher(const shared_ptr<ObjectContext> & c) : m_context(c)
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{
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}
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Flusher::~Flusher()
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{
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}
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void Flusher::setup(const std::string & arg, OpVector & ret)
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{
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}
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void Flusher::operation(const Operation & op, OpVector & res)
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{
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}
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JunctureContext::JunctureContext(Interactive & i,
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const std::string & id) : IdContext(i, id)
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{
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}
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bool JunctureContext::accept(const Operation& op) const
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{
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return false;
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}
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int JunctureContext::dispatch(const Operation & op)
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{
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return 0;
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}
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std::string JunctureContext::repr() const
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{
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return "junc";
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}
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bool JunctureContext::checkContextCommand(const struct command *)
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{
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return false;
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}
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OperationMonitor::~OperationMonitor()
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{
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}
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void OperationMonitor::setup(const std::string & arg, OpVector &)
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{
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}
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void OperationMonitor::operation(const Operation & op, OpVector &)
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{
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}
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WorldDumper::WorldDumper(const std::string & accountId) : m_account(accountId),
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m_lastSerialNo(-1),
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m_count(0),
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m_codec(0),
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m_encoder(0),
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m_formatter(0)
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{
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}
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WorldDumper::~WorldDumper()
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{
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}
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void WorldDumper::setup(const std::string & arg, OpVector & res)
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{
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}
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void WorldDumper::operation(const Operation & op, OpVector & res)
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{
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}
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void log(LogLevel lvl, const std::string & msg)
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{
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}
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void tokenize(const std::string& str,
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std::vector<std::string>& tokens,
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const std::string& delimiters)
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{
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}
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