mirror of
https://github.com/worldforge/cyphesis
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52 lines
1.5 KiB
C++
52 lines
1.5 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2015 Erik Ogenvik
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef PHYSICS_TRANSFORM_H_
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#define PHYSICS_TRANSFORM_H_
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#include <wfmath/vector.h>
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#include <wfmath/quaternion.h>
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#include <Atlas/Message/Element.h>
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/**
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* Represents a common transformation, affecting both position and orientation.
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*/
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class Transform {
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public:
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/**
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* A translation.
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*/
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WFMath::Vector<3> translate;
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/**
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* A rotation.
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*/
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WFMath::Quaternion rotate;
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/**
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* A translation dependent on the size of the entity.
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* The values are normalized.
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*/
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WFMath::Vector<3> translateScaled;
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int get(Atlas::Message::MapType &) const;
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void set(const Atlas::Message::Element &);
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};
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#endif /* PHYSICS_TRANSFORM_H_ */
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