cyphesis/tests/ContainerTest.cpp
Erik Ogenvik cd33df2d75 Use camel casing for tests.
This makes it much easier to find them in various editors.
2016-01-20 15:34:49 +01:00

69 lines
1.6 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2004 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#ifdef NDEBUG
#undef NDEBUG
#endif
#ifndef DEBUG
#define DEBUG
#endif
#include "rulesets/Container.h"
#include <iostream>
#include <cstdlib>
#include <cassert>
int main()
{
int ret = 0;
StdContainer sc;
assert(sc.size() == 0);
assert(sc.empty());
StdContainer::const_iterator I = sc.begin();
StdContainer::const_iterator Iend = sc.end();
for (; I != Iend; ++I) {
abort(); // There should be nothing in this container
}
// WAT? FIXME NO!
LocatedEntity * e = (LocatedEntity *)23;
sc.insert(e);
assert(sc.size() != 0);
assert(!sc.empty());
int i = 0;
for (I = sc.begin(); I != Iend; ++I) {
LocatedEntity * ent = *I;
assert(ent != 0);
++i;
std::cout << "Ptr: " << ent << std::endl << std::flush;
}
assert(i != 0);
return ret;
}