mirror of
https://github.com/worldforge/cyphesis
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48 lines
1.7 KiB
C++
48 lines
1.7 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000,2001 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef CLIENT_OBSERVER_CLIENT_H
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#define CLIENT_OBSERVER_CLIENT_H
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#include "BaseClient.h"
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#include "ClientConnection.h"
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/// \brief Class for the core of a client that connects to a server,
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/// initialises the world and observes what occurs.
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///
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/// In fact the observation code has not yet been implemented, and this
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/// client is mainly used to handle world initialisation.
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class ObserverClient : public BaseClient {
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protected:
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std::string m_server;
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public:
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explicit ObserverClient(boost::asio::io_service& io_service);
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~ObserverClient() override;
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void setServer(const std::string & server) {
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m_server = server;
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}
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int setup(const std::string & account = "",
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const std::string & password = "",
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const std::string & avatar = "creator");
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int teardown();
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void idle() override;
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};
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#endif // CLIENT_OBSERVER_CLIENT_H
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