mirror of
https://github.com/worldforge/cyphesis
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85 lines
3 KiB
C++
85 lines
3 KiB
C++
// Cyphesis Online RPG Server and AI Engine
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// Copyright (C) 2000-2004 Alistair Riddoch
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software Foundation,
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// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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#ifndef COMMON_INHERITANCE_H
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#define COMMON_INHERITANCE_H
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#include "Singleton.h"
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#include "TypeNode.h"
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#include "TypeStore.h"
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#include <Atlas/Objects/ObjectsFwd.h>
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#include <Atlas/Objects/Root.h>
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#include <Atlas/Objects/SmartPtr.h>
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#include <sigc++/signal.h>
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class PropertyBase;
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typedef std::map<std::string, PropertyBase *> PropertyDict;
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/// \brief Class to manage the inheritance tree for in-game entity types
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class Inheritance : public Singleton<Inheritance>, public TypeStore {
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protected:
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const Atlas::Objects::Root noClass;
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std::map<std::string, TypeNode *> atlasObjects;
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public:
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Inheritance();
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~Inheritance() override;
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const std::map<std::string, TypeNode *> & getAllObjects() const {
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return atlasObjects;
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}
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const Atlas::Objects::Root & getClass(const std::string & parent, Visibility visibility);
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int updateClass(const std::string & name,
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const Atlas::Objects::Root & obj);
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const TypeNode * getType(const std::string & parent) const override;
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bool hasClass(const std::string & parent);
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TypeNode * addChild(const Atlas::Objects::Root & obj) override;
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bool isTypeOf(const std::string & instance,
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const std::string & base_type) const;
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bool isTypeOf(const TypeNode * instance,
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const std::string & base_type) const;
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bool isTypeOf(const TypeNode * instance,
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const TypeNode * base_type) const;
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void flush();
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/**
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* Emitted when types have been changed.
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*/
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sigc::signal<void, const std::map<const TypeNode*, TypeNode::PropertiesUpdate>&> typesUpdated;
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};
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Atlas::Objects::Root atlasOpDefinition(const std::string & name,
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const std::string & parent);
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Atlas::Objects::Root atlasClass(const std::string & name,
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const std::string & parent);
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Atlas::Objects::Root atlasType(const std::string & name,
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const std::string & parent,
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bool abstract = false);
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void installStandardObjects(TypeStore & i);
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void installCustomOperations(TypeStore & i);
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void installCustomEntities(TypeStore & i);
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#endif // COMMON_INHERITANCE_H
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