cyphesis/rules/Script.cpp
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

78 lines
2.7 KiB
C++

// Cyphesis Online RPG Server and AI Engine
// Copyright (C) 2001 Alistair Riddoch
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software Foundation,
// Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
#include "Script.h"
#include "common/log.h"
#include "common/compose.hpp"
using Atlas::Message::Element;
using Atlas::Message::MapType;
using Atlas::Message::ListType;
using String::compose;
HandlerResult Script::operation(const std::string & opname,
const Atlas::Objects::Operation::RootOperation & op,
OpVector & res)
{
return OPERATION_IGNORED;
}
void Script::hook(const std::string & function, LocatedEntity * entity)
{
}
int Script::getScriptDetails(const Atlas::Message::MapType & script,
const std::string & class_name,
const std::string & context,
std::string & script_package,
std::string & script_class)
{
auto J = script.find("name");
auto Jend = script.end();
if (J == Jend || !J->second.isString()) {
log(ERROR, compose("%1 \"%2\" script has no name.",
context, class_name));
return -1;
}
const std::string & script_name = J->second.String();
J = script.find("language");
if (J == Jend || !J->second.isString()) {
log(ERROR, compose("%1 \"%2\" script has no language.",
context, class_name));
return -1;
}
const std::string & script_language = J->second.String();
if (script_language != "python") {
log(ERROR, compose(R"(%1 "%2" script has unknown language "%3".)",
context, class_name, script_language));
return -1;
}
std::string::size_type ptr = script_name.rfind('.');
if (ptr == std::string::npos) {
log(ERROR, compose(R"(%1 "%2" python script has bad class name "%3".)",
context, class_name, script_name));
return -1;
}
script_package = script_name.substr(0, ptr);
script_class = script_name.substr(ptr + 1);
return 0;
}