mirror of
https://github.com/worldforge/cyphesis
synced 2026-08-13 12:26:04 -04:00
Classes under "rulesets" have been moved to "rules", and split up into futher subdirectories matching their library. As a result we can now better separate the python bindings, so that things that belongs to the simulation are separeted from things that belongs to the ai.
132 lines
4.1 KiB
C++
132 lines
4.1 KiB
C++
/*
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Copyright (C) 2014 Erik Ogenvik
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifdef HAVE_CONFIG_H
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#endif
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#include "DomainProperty.h"
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#include "PhysicalDomain.h"
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#include "VoidDomain.h"
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#include "InventoryDomain.h"
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#include "rules/LocatedEntity.h"
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#include "common/const.h"
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#include "common/operations/Tick.h"
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#include <Atlas/Objects/Anonymous.h>
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#include <rules/simulation/BaseWorld.h>
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PropertyInstanceState<Domain> DomainProperty::sInstanceState;
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void DomainProperty::install(LocatedEntity* entity, const std::string& name)
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{
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sInstanceState.addState(entity, nullptr);
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entity->installDelegate(Atlas::Objects::Operation::TICK_NO, name);
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}
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void DomainProperty::remove(LocatedEntity* entity, const std::string& name)
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{
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sInstanceState.removeState(entity);
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entity->addFlags(~entity_domain);
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entity->removeDelegate(Atlas::Objects::Operation::TICK_NO, name);
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}
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void DomainProperty::apply(LocatedEntity* entity)
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{
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if (!m_data.empty()) {
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Domain* domain = sInstanceState.getState(entity);
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if (!domain) {
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if (m_data == "physical") {
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domain = new PhysicalDomain(*entity);
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sInstanceState.replaceState(entity, domain);
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entity->addFlags(entity_domain);
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OpVector res;
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double tickSize = 1.0 / 15.0;
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domain->tick(tickSize, res);
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for (auto& op : res) {
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entity->sendWorld(op);
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}
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scheduleTick(*entity, BaseWorld::instance().getTime());
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} else if (m_data == "void") {
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domain = new VoidDomain(*entity);
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sInstanceState.replaceState(entity, domain);
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entity->addFlags(entity_domain);
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} else if (m_data == "inventory") {
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domain = new InventoryDomain(*entity);
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sInstanceState.replaceState(entity, domain);
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entity->addFlags(entity_domain);
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}
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}
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} else {
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sInstanceState.replaceState(entity, nullptr);
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entity->addFlags(~entity_domain);
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}
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}
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DomainProperty* DomainProperty::copy() const
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{
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return new DomainProperty(*this);
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}
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Domain* DomainProperty::getDomain(const LocatedEntity* entity) const
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{
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return sInstanceState.getState(entity);
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}
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void DomainProperty::scheduleTick(LocatedEntity& entity, double timeNow)
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{
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Atlas::Objects::Entity::Anonymous tick_arg;
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tick_arg->setName("domain");
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Atlas::Objects::Operation::Tick tickOp;
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tickOp->setTo(entity.getId());
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tickOp->setSeconds(timeNow + ((1.0 / 15.0) / consts::time_multiplier));
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tickOp->setAttr("lastTick", timeNow);
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tickOp->setArgs1(tick_arg);
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entity.sendWorld(tickOp);
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}
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HandlerResult DomainProperty::operation(LocatedEntity* e, const Operation& op, OpVector& res)
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{
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return tick_handler(e, op, res);
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}
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HandlerResult DomainProperty::tick_handler(LocatedEntity* entity, const Operation& op, OpVector& res)
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{
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if (!op->getArgs().empty() && op->getArgs().front()->getName() == "domain") {
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Domain* domain = sInstanceState.getState(entity);
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if (domain) {
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double timeNow = op->getSeconds();
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double tickSize = 1.0 / 15.0;
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Atlas::Message::Element elem;
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if (op->copyAttr("lastTick", elem) != 0 && elem.isFloat()) {
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tickSize = timeNow - elem.Float();
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}
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domain->tick(tickSize, res);
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scheduleTick(*entity, timeNow);
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}
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return OPERATION_BLOCKED;
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}
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return OPERATION_IGNORED;
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}
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