cyphesis/rules/simulation/DomainProperty.cpp
Erik Ogenvik e85f0831b2 Restructure rule classes.
Classes under "rulesets" have been moved to "rules", and split up into
futher subdirectories matching their library. As a result we can now
better separate the python bindings, so that things that belongs to the
simulation are separeted from things that belongs to the ai.
2018-10-31 21:38:35 +01:00

132 lines
4.1 KiB
C++

/*
Copyright (C) 2014 Erik Ogenvik
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifdef HAVE_CONFIG_H
#endif
#include "DomainProperty.h"
#include "PhysicalDomain.h"
#include "VoidDomain.h"
#include "InventoryDomain.h"
#include "rules/LocatedEntity.h"
#include "common/const.h"
#include "common/operations/Tick.h"
#include <Atlas/Objects/Anonymous.h>
#include <rules/simulation/BaseWorld.h>
PropertyInstanceState<Domain> DomainProperty::sInstanceState;
void DomainProperty::install(LocatedEntity* entity, const std::string& name)
{
sInstanceState.addState(entity, nullptr);
entity->installDelegate(Atlas::Objects::Operation::TICK_NO, name);
}
void DomainProperty::remove(LocatedEntity* entity, const std::string& name)
{
sInstanceState.removeState(entity);
entity->addFlags(~entity_domain);
entity->removeDelegate(Atlas::Objects::Operation::TICK_NO, name);
}
void DomainProperty::apply(LocatedEntity* entity)
{
if (!m_data.empty()) {
Domain* domain = sInstanceState.getState(entity);
if (!domain) {
if (m_data == "physical") {
domain = new PhysicalDomain(*entity);
sInstanceState.replaceState(entity, domain);
entity->addFlags(entity_domain);
OpVector res;
double tickSize = 1.0 / 15.0;
domain->tick(tickSize, res);
for (auto& op : res) {
entity->sendWorld(op);
}
scheduleTick(*entity, BaseWorld::instance().getTime());
} else if (m_data == "void") {
domain = new VoidDomain(*entity);
sInstanceState.replaceState(entity, domain);
entity->addFlags(entity_domain);
} else if (m_data == "inventory") {
domain = new InventoryDomain(*entity);
sInstanceState.replaceState(entity, domain);
entity->addFlags(entity_domain);
}
}
} else {
sInstanceState.replaceState(entity, nullptr);
entity->addFlags(~entity_domain);
}
}
DomainProperty* DomainProperty::copy() const
{
return new DomainProperty(*this);
}
Domain* DomainProperty::getDomain(const LocatedEntity* entity) const
{
return sInstanceState.getState(entity);
}
void DomainProperty::scheduleTick(LocatedEntity& entity, double timeNow)
{
Atlas::Objects::Entity::Anonymous tick_arg;
tick_arg->setName("domain");
Atlas::Objects::Operation::Tick tickOp;
tickOp->setTo(entity.getId());
tickOp->setSeconds(timeNow + ((1.0 / 15.0) / consts::time_multiplier));
tickOp->setAttr("lastTick", timeNow);
tickOp->setArgs1(tick_arg);
entity.sendWorld(tickOp);
}
HandlerResult DomainProperty::operation(LocatedEntity* e, const Operation& op, OpVector& res)
{
return tick_handler(e, op, res);
}
HandlerResult DomainProperty::tick_handler(LocatedEntity* entity, const Operation& op, OpVector& res)
{
if (!op->getArgs().empty() && op->getArgs().front()->getName() == "domain") {
Domain* domain = sInstanceState.getState(entity);
if (domain) {
double timeNow = op->getSeconds();
double tickSize = 1.0 / 15.0;
Atlas::Message::Element elem;
if (op->copyAttr("lastTick", elem) != 0 && elem.isFloat()) {
tickSize = timeNow - elem.Float();
}
domain->tick(tickSize, res);
scheduleTick(*entity, timeNow);
}
return OPERATION_BLOCKED;
}
return OPERATION_IGNORED;
}